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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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12 years ago
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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Nitro
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11 years ago
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Nitro
Thank you for the game!
thank you for the game
In reply to zoog
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11 years ago
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Played Tue, 20 ducks from 3 hives, same-color land came to Vokialu, so I switched to break the ГО with oil. Consa 3, boots, courage charm, +2/+2 sword, feathers, 2 mana regen, +1/+1 kneepads. КЗ in Dragon Utopia. Not enough timer to leech more from the center. Only managed to grab the elixir and teapot. The fb could have been better. There was a player at 2.1k, well I have resurrect at ~2000.
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Вокиал / Vokial Main Hero Вокиал / Vokial
Поражение / Lose Поражение / Lose
Инферно / Inferno Faction Инферно / Inferno
Фиона / Fiona Start Hero Фиона / Fiona
Ксирон / Xyron Main Hero Ксирон / Xyron
Map Template
Jebus Cross
Game Length
125 days
Game Date
8/27/2014
Reported
8/27/2014 4:19 PM
Rating Impact Archived
Fill-ua 1297 1292 -5 ↓
Graf_Bananov 1560 1565 +5 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/27/2014 5:02 PM

In reply to Fill-ua
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11 years ago
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Fill-ua
Played Tue, 20 ducks from 3 hives, same land came to Vokialu, switched so that ГО could break with oil. Consa 3, boots, courage charm, +2/+2 sword, feathers, 2 mana regen, +1/+1 kneepads. КЗ in Dragon Utopia. Not enough timer to eat more of the center. Only managed to take the elixir and the teapot. The fb could have been better. There was a player at 2.1 k, well my resurrect is at ~2000.
Thanks for the game.
Timer 4000+500, I had almost 4000 left in reserve, made a couple of mistakes but it didn't affect the result of the game.
thanks for the game!
In reply to Juristis
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11 years ago
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I wish my opponents could play as well as you do, maybe for a month or so. Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Нагаш / Nagash Main Hero Нагаш / Nagash
Поражение / Lose Поражение / Lose
Сопряжение / Conflux Faction Сопряжение / Conflux
Фиур / Fiur Start Hero Фиур / Fiur
Монер / Monere Main Hero Монер / Monere
Map Template
8mm6a
Game Length
215 days
Game Date
8/27/2014
Reported
8/27/2014 5:58 PM
Rating Impact Archived
Lucky George 1432 1429 -3 ↓
Dark 1747 1750 +3 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/27/2014 6:15 PM

In reply to Juristis
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11 years ago
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We searched for each other for a long time. The first contact happened on turn 146, but the opponent refused to continue.
Thank you for your time.
Battle Report Accepted
Красный / Red
Mar
Random Faction Random
Андра / Andra Start Hero Андра / Andra
Вистан / Wystan Main Hero Вистан / Wystan
Победа / Def Победа / Def
Random Faction Random
Рисса / Rissa Start Hero Рисса / Rissa
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8xm12a
Game Length
211 days
Game Date
8/27/2014
Reported
8/27/2014 6:06 PM
Rating Impact Archived
Mar 1451 1456 +5 ↑
Niemand 1196 1191 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/27/2014 6:15 PM

In reply to Mar
11 years ago
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Mar
We wandered around for a long time, searching for each other. The first contact happened on turn 146, but it was a stalemate. The opponent refused to continue.
Thank you for the game.

We couldn't load game 211. And I didn't want to replay game 147 because I made a lot of mistakes there, losing Tazar with two angels and some minor units...
Thank you for the game.
In reply to Lucky George
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11 years ago
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Lucky George
I wish my opponents would play like that for at least a month. Thanks for the game!
He lost on turn 13... but then there was a resurrection, etc.
Thanks for the game.
In reply to Juristis
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11 years ago
Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Фиур / Fiur Start Hero Фиур / Fiur
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
134 days
Game Date
8/27/2014
Reported
8/27/2014 6:36 PM
Rating Impact Archived
_NEO_ 1553 1569 +16 ↑
Nestor86 1590 1574 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/27/2014 6:42 PM

In reply to Juristis
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11 years ago
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Lakerok, as usual. Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
8mm6a
Game Length
117 days
Game Date
8/27/2014
Reported
8/27/2014 6:39 PM
Rating Impact Archived
twaryna 1746 1731 -15 ↓
Aiwe 1737 1752 +15 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/27/2014 6:41 PM

In reply to twaryna
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11 years ago
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twaryna
lakkerok, as usual. Thanks for the game!
It was easy.

Thanks for the game!
In reply to _NEO_
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11 years ago
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_NEO_
Thanks for the game!
A challenging game, though not without its mistakes.
Thanks for the game!
In reply to Juristis
11 years ago
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We played all random.

Didn't take any rests. Got Conflux with built-up air elementals, overall the army was very fat - 15 air elementals, 5 nixes, Gunnar showed up - decided to play, despite the poor and small central respawn. However, for 5 heroes and buying out the air elementals, the money was found - immediately took the minimal Dwarf Cottage with a griffin conservatory.

Already on 112 broke into the computer-ramp, on 114 reached the castle, which was heroically guarded by one dwarf. The computer's respawn turned out to be huge and rich, on 115 already 8 heroes, on 116 built and bought 2 birds, on 117 made a Citadel.

On 121 almost wasted the entire timer - chain-carried the army from the main, then Dragon Fly Hive with Gunnar on 8 Wyverns, where they eat a few nixes, transfer to Grindan - he, not without difficulty, takes the Griffin Conservatory-twink with a griffin conservatory (on grass) - they ate several air elementals, remaining nixes, and one Wyvern, then the main crashes into the ramp, transfer the army back to him and break 70 demons for a max Dwarf Cottage, 2 piles of resources, and speed boots.

On 122 broke into the center, captured the +3 +3 necklace, Ciele on psychos captured the pink Inferno, took another Dragon Fly Hive along the way. On 124 replenished mana at the center castle and with 3600 movement, expert earth, tactics, leadership!, basic air and wisdom with stats 6 6 7 7 and a freezing orb for 150 headed towards the opponent. 700 movement short of reaching the main, but cut off a hero.

On his turn, the opponent's army led by Sandro from jail cuts off a couple of my heroes and blocks the portal back. Stats 1 5 7 3.

On 125 I buy back Ciele with 5 spell power and advanced water from the computer on 5 psychos, buy myself out at the center castle, kill all the single units, the horse, 7 liches, 4 vamps with hit-and-run stacks. Then I attack with the main - 6 6 7 7 (70), expert earth, 5 birds, 2 angels, 19 air elementals, 13 Wyverns, fairies vs 1 5 7 3 (30), roughly 280 skeletons, 4 horses. Naturally, no contest.

Thanks for the game.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Тунар / Thunar Start Hero Тунар / Thunar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
8mm6a
Game Length
125 days
Game Date
8/27/2014
Reported
8/27/2014 7:44 PM
Rating Impact Archived
shameonyou 1451 1462 +11 ↑
Dark30 1358 1347 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/28/2014 9:54 AM

In reply to Pit for LM
11 years ago
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Buckwheat spawned with 2 stacks of goblins nearby and Pandora's Boxes, there's money, 1st Pandora's Box for 80 gobs. Stack around 160+ since only 1 Dragon Fly Hive and 2 Griffin Conservatories are lit + Cloak of Undead King, Naga was chosen. Due to parallel play in WOT (KV), opponent's nerves were frayed and a total of 2 days were missed, angel and bear were lost. Respect and apologies to opponent, by week 2 approached with a stack of 200 goblins, 180 wolf riders, at 125 - goblins 100, 9 angels 20 Wyverns 20 birds 250 skeletons 150 wolves without slow, ran at 50 angels, opponent retaliates. Thanks for the game
Battle Report Discarded
Цитадель / Stronghold Faction Цитадель / Stronghold
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Нагаш / Nagash Main Hero Нагаш / Nagash
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Пасис / Pasis Start Hero Пасис / Pasis
Луна / Luna Main Hero Луна / Luna
Map Template
Jebus Cross
Game Length
125 days
Game Date
8/27/2014
Reported
8/27/2014 9:00 PM

Discarded by organizer on 8/28/2014 1:51 PM

In reply to Ominous1
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11 years ago
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Merged into GO

Thank you for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
123 days
Game Date
8/27/2014
Reported
8/27/2014 10:27 PM
Rating Impact Archived
Aiwe 1784 1767 -17 ↓
Dark 1736 1753 +17 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/28/2014 4:29 AM

In reply to herolwy
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11 years ago
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herolwy
the battle of 7 lakes: Red StickyFingaz, 116 attack on infer city failed.
7 lakes is one of my favorite fixed maps. Although we are not playing the original map, and many elements have changed, it does not affect the early strategy. This map has multiple development paths and strong interaction with the AI. Strategies must be formulated based on the initial conditions. Hero levels are generally low because available experience is limited, so the focus is on strategy and planning.
In this game, I adopted a two-line development approach. One army entered the center, and 116 had already captured the two central cities and one swamp city, reaching the black market. However, they were blocked by two AI players and managed to repel one; the other line attempted a sneak attack on necro city but failed, so it was not perfect.
StickyFingaz relied on a surprise attack on infer city, neglecting consolidation of the center and failing to seize the black market first. Personally, I do not think this is a viable approach.
thx for game

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