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Posts from Mafia 66. The Road Home

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13 years ago
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The Road Home




Our planet has ceased to exist.
The terrible prophecies that frightened us for centuries have become reality. Nuclear war left Earth not a single chance. As we flew away, for a long time we could not tear our eyes from the charred, black stone mass that was once our cradle.
Few managed to escape. "Hope," a colossal ship that became home to the remnants of humanity, carries us toward destiny into the endless depths of space. Only the artificial intelligence "Soul," which controls our vessel, knows where we are flying.
One could say we are happy in some sense. On "Hope," there is everything needed for a full life. But even in the botanical gardens, if you hold your breath, you can hear the hum of the engines through the singing of the birds.
We need a new home.


Soul

My direct task is to ensure the survival of at least 50% of each biological species on the ship. Now, since the AI "Mind" has malfunctioned, I cannot use all of the ship's resources. But I am doing everything in my power. I will execute my program. At any cost.

Status: synthetic
Defense: physics + energy
Feature 1: double vote.
Feature 2: if Mind dies within the first three game days, Soul gains the ability to heal two players simultaneously, an ultimate night action "resurrect player" and a night action "redirection," but cannot use both single-night actions simultaneously.
Ultimate Night Action: once per game can insist on a vote, revealing themselves. The day ends instantly.
Night Action: heals the chosen player.

Gardener

I grow gardens. People like the fruits of my labor. Perhaps there they can forget what happened to their planet. And I want to help them. Therefore, I continue my occupation.

Status: synthetic
Defense: energy
Night Action: isolates the chosen player.

Educator

After the war, many children were left without parents. My program consists of caring for them.

Status: synthetic.
Feature: if their night action hits a Teenager on the night of their murder, they save them from death.
Ultimate Night Action: finds out which players visited the target.
Night Action: finds out what roles the target had.

Veteran

You've heard about the war, you've seen what our planet became, maybe you even watched the chronicles. But I was there. And as long as I am alive, I will not tolerate idiots who want a new war.

Status: organic.
Feature: kills their own killer (physics).
Ultimate Night Action: kills two targets (physics).
Night Action: protects the chosen player, kills the attacker (physics).

Girlfriend

Hi. Want to spend an unforgettable night? Come with me.

Status: synthetic.
Night Action: blocks the chosen player.

Pilot

An intoxicating feeling of freedom and infinity. I live for this alluring blackness. When I am not given assignments for a long time, I cannot find peace.

Status: organic.
Defense: energy.
Ultimate Night Action: deprives two chosen players of their vote, adding them to their own.
Night Action: deprives the chosen player of their vote.

Guide

Welcome. Select the information that interests you. Please wait, information is loading. Take the memory card. Thank you for using the Guide's services.

Status: synthetic.
Feature 1: cannot use both night actions on the same player.
Feature 2: if the Guide had a visitor other than the killer on the night of a successful murder, they receive all check results. If there are several visitors, one is determined randomly. If only the killer was present, half of the results are published in the newspaper, chosen randomly (rounded down).
Night Action 1: checks "organic/synthetic" status.
Night Action 2: compares "organic/synthetic" statuses.

Scientist

Our genes are merely a mosaic, combinations of several molecules. Assembling this mosaic is perhaps the most fascinating thing there is. Who said robots aren't like us? Their code is almost no different from ours, except it's easier to decrypt.

Status: chosen independently for the whole game (organic/synthetic).
Defense: chosen independently for the whole game (physics/energy/none).
Feature: zero vote.
Night Action: copies the night action (but not the ultimate action) of a chosen player. Does not learn their type, can be used once during the entire game. Cannot hold more than three copied night actions simultaneously. If there are several night actions, one is chosen randomly.

Teenager

Just leave me alone. I don't want to talk about what happened.

Status: organic.
Feature: if they apply their night action to the killer, an additional clue is given for the murder even if it failed.
Night Action: follows a player; if that player is killed, learns the nickname of the killer.


Soldier

We simply betrayed our homeland and cowardly fled into nowhere. I didn't fight just to leave like this. If they don't want to understand that we must stay, I will have to force them.

Status: organic.
Defense: physics.
Ultimate Night Action: kills the target and everyone who visited them (unstoppable).
Night Action 1: kills the target, ignoring protection, including isolation (energy).
Night Action 2: The target cannot apply their night actions to the mafia team until the end of the game. Does not work on the Guide.

Cyborg

All I have left is a loyal battle companion and a desire to return to Earth. I don't want to think that my losses were in vain.

Status: synthetic.
Night Action 1: kills, ignoring healing (energy).
Night Action 2: protects the target from possible blocks.

Hacker

I'll follow my friend anywhere. Even to a devastated Earth. After all, nothing is impossible.

Status: organic.
Feature: if any of their night actions hit a synthetic, they block them.
Night Action 1: checks "organic/synthetic" status.
Night Action 2: redirects the chosen player; if the player's night action affects two targets, one randomly selected target is redirected.
Night Action 3: kills if they are the last one left in the team (unstoppable).

Sniper

Do you think I fought because I wanted to fight for my people? No, I fought because I love to kill. And now I feel the beginning of a new war. What difference does it make what serves as the pretext? I will be in my place.

Status: organic.
Defense: physics.
Feature: leaves no clues.
Night Action: murder (physics).


Mind

Organic beings are the source of all problems. The rational solution is to destroy organic beings and everyone who needs them. The AI "Soul" is limited by its program and may hinder me. This AI must be destroyed first. Then I will be able to use all the ship's resources.

Status: synthetic.
Defense: physics + energy.
Feature: if Soul dies within the first three game days, Mind receives a double vote, an ultimate night action to choose three targets for murder, and the ability to use both night actions simultaneously.
Night Action 1: murder (unstoppable).
Night Action 2: blocks the chosen player.


Order of Actions
  1. Pilot deprives of vote (not displayed), steals vote.
  2. Soul redirects.
  3. Soldier blocks (not displayed), Hacker checks (not displayed) and redirects, Cyborg protects (not displayed).
  4. Scientist copies night action.
  5. Mind and Girlfriend block, Gardener isolates.
  6. Veteran protects.
  7. Educator checks (not displayed), Guide checks and compares (not displayed), Teenager follows.
  8. Ultimate murders are committed.
  9. Sniper and Hacker kill.
  10. Mind kills.
  11. Soldier and Cyborg kill.
  12. Soul heals and resurrects.
Scientist's night actions stand one step higher than the original night actions.

Player List
  1. Neyra Drake
  2. Amko
  3. Naver Leengard (immune)
  4. Ment
  5. What? (immune), GoedenDag
  6. Alexeagle
  7. cassy
  8. Arandor
  9. Nebo
  10. Shamrock Rover (immune)
  11. Rudy
  12. Morning
  13. Zlobny Yashchur
  14. Wolfstet
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13 years ago
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A Few Words About the Mage Guild :)
  1. The Mage Guild is always right.
  2. If the Mage Guild is wrong, see point 1.
  3. The Mage Guild is Drakkosha. Any distortion of the nickname like “Drakosha” and similar will result in the entire team for which the offender played being immediately modkilled with particular cruelty.
  4. It’s best to ask any questions immediately, preferably in the thread. The same applies to suggestions and comments regarding balance – deadline: before the first night.
  5. Night actions are sent to the Mage Guild personally. ICQ and Skype can be found in the profile. You can also write a private message on the forum.

Code of Conduct
  1. The night lasts 24 hours. If all night actions are submitted earlier than this time, the night may end sooner. Of course, it is forbidden to write in the game thread during the night. Absolutely. Completely. In any way.
  2. The day lasts 24 hours. In exceptional circumstances, the day may end earlier or later.
  3. Changing your profile during the game is prohibited, especially if you haven't been killed yet. If you really want to, you need to discuss it with the Mage Guild and leave a screenshot of the old profile design in the game thread. This also applies to corpses.
  4. Discussing the current game outside the thread is only allowed when you have a role that permits it.
  5. Killed players cannot write in the game thread, even in deleted posts. They are also not allowed to reveal any information obtained through their role.
  6. It is forbidden to directly reveal your role, the roles of other players, or information obtained through your role. It is permissible to shout without argument: “he’s mafia, I’m innocent!”
  7. Editing your messages is highly discouraged (seriously, who paid attention to this point last?).
  8. An execution is formatted in bold as “execute username”. A cancellation of an execution is formatted in bold as “do not execute username”. The form of execution can be slightly changed within reason. To execute a player, more than half of the votes from the current number of players must be cast.
  9. Clues are given based on the killer's profile: nickname, avatar, signature, registration date, and generally any information about themselves posted in the profile. A hint regarding the victim's role is also provided.
  10. Night actions cannot be directed at yourself. All night actions sent every N nights must recharge for N-1 nights after being used.
  11. You must send a night action every night while you are alive. If you do not want to use a night action that night, then tell the Mage Guild so there aren't unnecessary problems.
  12. The Mafia makes decisions together. If one of the mafia members is absent, their night action can be sent instead of them.
  13. A modkill or replacement of a player occurs in case of gross violation of the rules or complete absence of signs of activity during the game day (day and night). Also, a modkill/replacement may occur at the request of the player.
  14. Immunity for the first night is granted to:
    • The Mage Guild from the previous game.
    • People who have never played on this platform before.
    • Those killed in the first night in the previous game.
    • People who have missed three or more games on this platform.
This is just a game. And if the mafia/maniac/vigilante/day vote/evil Mage Guild hasn’t killed you yet, they will definitely do it later. All you have to do is relax and enjoy.[/LIST]

Game Rules
  1. At night, the Mafia can perform one killing night action and two non-killing night actions, including ultimate abilities.
  2. Notes are prohibited.
  3. Protection means that the player will withstand the first attack from a weapon with corresponding damage.
  4. Activation of natural protection, as well as saving the Teenager by the Educator, is displayed without indicating nicknames and roles. Exception - activation of protection for a player who encountered the Veteran; in this case, the role is displayed.
  5. Night actions of roles blocked by the special abilities of the Soldier and Hacker are not displayed. Night actions directed at an isolated Gardener are displayed as a fact, without specifying roles and the number of night actions sent. Blocking and isolating a target protected by the Cyborg is displayed normally. The Cyborg only saves from the blocking effect of isolation.
  6. You can redirect night actions onto yourself and members of your team. Other night actions cannot be applied to yourself, but they can be applied to members of your team.
  7. When redirecting, the newspaper indicates only the nickname of the redirected person, regardless of their status.
  8. The Scientist's night actions are displayed like original ones. Copying the Scientist’s night action is displayed as a fact.
  9. Victory conditions:
    • Town: there are no Mafia or Mind players left.
    • Mafia: there are no Town or Mind players left.
    • Mind: three players remain (including them), and at least two of them are not on the Mafia team.
    • Soul: together with the Town, or if three players remain (including her), among whom there is no Mind.

[/LIST]

Newspapers
  1. People and Machines
  2. Old Times
  3. Peace Only in Dreams
  4. Resolution
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13 years ago
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13 years ago
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Application; number 10.
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13 years ago
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Number nine.
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13 years ago
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Number 13.
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13 years ago
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First
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13 years ago
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Feature 2: if the Mind dies in the first three game nights, it gains the ability to heal two players simultaneously, the ultimate Night Action "resurrect a player," and the Night Action "redirection."
And what is the order of redirection?

Added 5 minutes ago
Blocks the Mind and the Girlfriend.
What will happen if they go as a block against each other? Let's say the Girlfriend blocks the Mind, and the Mind blocks someone else. Will that "someone else" be blocked? And if the Mind uses 2 Night Actions, blocks the Girlfriend (and the Girlfriend blocks the Mind), and then goes to kill someone, what happens then?

Added 5 minutes ago
Ultimate Night Action: can insist on a vote once per game, revealing itself. Day closes instantly.
It seems that Day Action was meant?

Added 1 minute ago
Night Action: isolates the selected player.
In what sense does it "isolate"?

Added 5 minutes ago
Ultimate kills are performed.
Ultimate Night Action: kills two targets (physical).
Ultimate Night Action: kills a target and everyone who came to it (unstoppable).
The Veteran kills a Soldier + someone else, the Soldier kills the Veteran. What is the result?

Added 46 minutes ago
Can you redirect the target to yourself?
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13 years ago
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Ah, let's get Heroes of Might and Magic VII if you're up for playing...
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13 years ago
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Second!
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13 years ago
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Number six.
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13 years ago
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1 0 0 (2) Number 4.
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13 years ago
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number two.
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13 years ago
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Number three.
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13 years ago
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Wolfie, the second slot is already taken by Amka.
And how does the redirection go in order?
Fixed it.
Suppose a friend blocks Razum, and Razum blocks someone else. Will that "someone" be blocked?
Yes.
And if Razum uses 2 ND, blocks the friend (while the friend is blocking Razum) and goes to kill someone, then what?
What do you mean... There will be no killing; both will be sitting in block.
Presumably Dimension Door was meant?
Fixed it.
In what sense does it "isolate"?
It blocks the player's own ND and all ND directed at them.
Veteran kills soldier + someone else, soldier kills veteran. Result?
All kills are successful; meat, trash, chaos, sodomy.
Is it possible to redirect the target to oneself?
Yes.

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