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Well, so far I see things that are non-standard for the third game: a pirate theme, unusual units (although HotA has some kind of cannon, but still), a timer(?), online elements(?).
Well, I don't know, it's probably too early to judge, but initiative is always beneficial. If there is good, tactically diverse combat -- that's a huge plus.
Well, I don't know, it's probably too early to judge, but initiative is always beneficial. If there is good, tactically diverse combat -- that's a huge plus.