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RMG – help with a problem.

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Try the IRMG generator; there probably isn't such a problem there: /topic/8845/
If you don't like that RMG, you can try installing new templates in the standard generator (there is a link in the same topic, although I am not 100% sure whether the templates for IRMG are suitable for the regular random map generator, but if not, you need to search online; external templates definitely exist for the regular RMG).
Oh, here's another one: /topic/11413/
I don't like other generators; they look crude. But the game's generator is quite good, and it's enjoyable to use.
The issue here isn't with the templates; no matter what template you put in, the generator doesn't place guards only on a) passages between zones, b) mines, c) guarded treasures (chests, artifacts, resource piles, etc.), and on objects that increase stats, such as arenas or towers.
The line is responsible for guarding these objects; if you set the value to 0, for example, at a gold mine, there will be no guard there, but changing the line does not affect the presence of guards at shops, mills, warrior graves, etc. Perhaps this is due to another hidden parameter; I don't even know where to look.

Added after 7 minutes
Is it possible to get this generator separately from the game?
And tinker with it.