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NAF – New artifacts with unique properties.

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#80
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Hmm... Write a script that removes certain artifacts from an enemy (and friendly) hero before battle? But at the same time, it adds stats from various dragon sets? Well, generally speaking, it's okay, but I find it somewhat overpowered. The opponent will definitely equip such artifacts, and we can save a lot of slots by knowing that they are not needed... This is like the red orb in Heroes 3, which many people understandably dislike.
 

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