Skip to content

"Necropolis" - changes to creatures of levels 6-7.

User Avatar
#113
Auto-translated
Heroist
Yeah. I've already fixed it properly ;) I increased the average damage from the ability by about 2-2.5 times for 1 tile. Further away, it's less.
What does this mean? There are clear multipliers, so where does the range come from?

The old formula was (10-Defense)x2X, what's the new one?

If the overall increase is 2-2.5 times (multiplier of 4-5?), and the unit is on tier 7 with a +1 bonus, then it's as if the ability hasn't been strengthened at all, because the unit's own damage also increases with the tier increase from 6 to 7.

Added 4 minutes ago
RedHeavenHero
I don't know. Maybe I should delete this building?

Added 5 minutes ago
It doesn't look good; a white square remains...
This means you're deleting it in the wrong place. I can't tell you exactly where to edit it from memory, but there definitely weren't any such problems.

Added 2 minutes ago
Does anyone know how to change the Dragon Tomb's special ability (+1 to Dragons, +1 to Knights)? It's not fatal, of course, but now +3 Death will be, in my opinion, too much.
Yeah. Not to mention that this building is rarely built by the Necropolis faction, due to Mercury. However, the Dragon Tower was also rarely built, due to Mercury and the unit's weakness.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат