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#493
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Dirty_Player
I don't condone excessively harsh penalties when the system doesn't require them, but the organizer definitely needs to be informed. He isn't obligated to chase after anyone. We should also respect the time and effort of others. In this situation, if the organizer had been warned that the game would be delayed for a couple of days due to a valid reason, I think neither he nor the opponent would have objected.

I didn't quite understand what you meant by "a couple of days," but I did consider each participant and made allowances before the tournament. Let me clarify for everyone:

In this situation, we're talking about a couple of hours, maybe three. There's absolutely no way it could be a couple of days after the deadline!

I'd like to remind you that the deadline is already an extension of the tournament deadline. In other words, it's the extra two days you, Kostya, mentioned (the 15th and 16th day of the tournament), which extend into the night of the 3rd day if the game takes a long time to finish.

When I was creating the schedule before the tournament, I was thinking about the fact that some players might not be able to finish on time, and we'd end up with endless disputes in these awkward situations. That's why I decided to give two extra days on top of the deadline for finishing games, with the final date (the deadline) acting as a guillotine for those who are late. The deadline for finishing games is set on the most convenient day for most people – Saturday.

It's completely irrational to "waste" weekend days, because people who play on weekends can finish on Saturday and start the next game on Sunday.

The emphasis is on adhering to deadlines; otherwise, why would I come up with all these rules and agreements, and a MANDATORY deadline for finishing games? The problem isn't that some players are late today or yesterday; it's that they were late on June 27th, when the tournament deadline passed.

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