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Instead of weakening the strong perks, you should strengthen the weak ones.
You simply won't be able to bring all the other schools up to the level you've raised Log's school to. Well, except for the magic schools – they are overpowered anyway (show me a warrior who would refuse mass Light/Dark spells or a mage who would refuse any school).
Do you consider Battle Defense, Empathy, Fortified Treasury, and Enhanced Recruitment to be useless? Do you completely disregard Phantom, Tactics, and Unrelenting Strength? What about Ice and Fire damage (although I would have liked to increase them to 15%)?
I specifically emphasized what I was thinking about, didn't I? The base attack value is weak in itself, which is why powerful perks are allowed. The same applies to leadership (it's certainly useful, but not as much as Log's or Luck). But allowing Logistics to have such perks, and even in a complete set, is too much.
Added 5 minutes later
Offensive Guard doesn't work with Aura, it doesn't work with Silent.
Currently, there are two overpowered combinations: mass acceleration + speed aura, and Offensive Guard + speed aura. Can you separate the aura so that it doesn't work with either Mass Acceleration, Offensive Guard, or Battle Precision?
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат