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Personally, I find SOD very interesting to play on Medium and Large maps, and on 200% maps, it's simply amazing! Honestly. VT doesn't give such intense sensations. I don't feel any need for an HD mod or anything else; Lighter is more than enough.
On Huge maps, SOD is already noticeably inferior to VT. And in some aspects, VT is definitely better, such as:
- reworked magic (elements, parameters, the guild's restructuring itself);
- the ability to transfer money on the first day; trading is a great thing!
- reworked Necropolis;
- the ban on sea artifacts and spheres with cloaks (mages also have the right to exist);
- and a few other nice little things, like the witch's hut, the ability to set up roads, etc.
But there are also a number of serious drawbacks:
- Brogh - OMG, there are no words for this.
- Inferno is now SOD's Necropolis, I would say it's borderline unfair.
- Quick Battle is a good feature for the late game, but it's not fair, in my opinion;
- Barbarians are strong, but they have become too one-sided, but this is a matter of taste, of course.
And things that greatly simplify the game:
- Morale and GS - it's okay, tournaments and all that, you can agree;
- but:
- Experience - this is idiocy, completely unnecessary, and the fact that people have already gotten used to it doesn't excuse it;
- Bank - even simpler, even more balanced, yeah;
- Classes - if you remove Speedy, that's fine, but as it is, it's an imbalance (hello, Brogh).
"SOD for a casual game"? Yes, because it's more interesting. :smile01:
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.