Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I don't understand at all. Does map hacking also play a role there?
Knowing your opponent's choice (I won't say how to do it – many people know, and those who don't, don't need to) significantly increases your chances of winning. In other words, in TC3, you need to choose a tactic in advance – for example, take a Berserk with a vulnerability sphere or a specific set of troops with specific skills. The number of options is limited; if you know in advance what your opponent will choose, you can adjust your own choice. For example, against a Berserk with a vulnerability sphere, take an anti-Berserk amulet (well, that's a bit of a cheap tactic) or water magic – you have very good chances of winning. The only thing you can do is require the champion to make their choice first.