4. Where do we get these teams? We need to attract foreigners!
to Nagan:
By allowing people to set their own goals, we risk chaos and disorganization, with everyone going their own way, which could lead to a significant potential conflict...
More specifically:
Yielding to Bay's "ultimatum" regarding certain games on TE-full is a dead end for the interportal idea, and it limits the potential scalability of the project. It moves us away from the goal of achieving a truly international status. Instead of expanding contacts and finding common ground (even Balance, as one of the main templates, is a good sub-task – developing Universal Rules), the best players in the World are drawn into a local, closed-off (well, 20-25 constantly playing, and even if it's 40 players, it's not a big loss) version of TE-full. This is wrong, and it won't help us achieve our goals.
If the Bay players (some of the strongest players in the Russian-speaking internet, without a doubt) really want to play their homegrown version (yes, yes, I know, it's sacred and untouchable) – let it be optional, not counted in the overall standings (for example, three TE players, not counted towards the score, as a way to popularize their vision of the game). And those guys from Bay who aren't so sectarian – let them form their own team on SOD (which the rest of the world plays, and that's a fact, even if they have to rage about it).
In the worst-case scenario – if the TE apologists win and don't compromise – we play some games on TE (while forcing both HW and World to frantically look for supporters of the local version – bending over backward, so to speak, out of respect) – exclude Bay from this interportal. It's bad, but going along with their demands and losing sight of the interportal's goals is worse. Think about it, Nagan :)