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It seems we are already discussing two tournament options. Fine, let's go with it.
Regarding the first option (with an open map):
I've been arguing, proving, and discussing it in the chat for half a day, my fingers are tired. I'm trying to disprove that we are raising map hackers. Thankfully, at least the "founding fathers" are supporting me. Here's what I found in the chat:
If someone is a beginner, it doesn't mean they are a child. They are all accomplished individuals and can distinguish between good and evil, what can be done and what is bad. Everyone is writing that we will "raise map hackers." Who will we raise? Many beginners already have children, and you treat them like immature teenagers. This type of tournament is more educational than competitive. To avoid further questions like, "What can be done on level 111 for a whole 6 minutes!"
I don't think this tournament will teach beginners how to play, but at least it will answer some questions, and it will clearly show how to build chains and clear the area, which you can't see in saved games, and even if you do, most of it will be unclear.
I would give a lot to play such a game with Stinger.
And here's what they came up with (there are already three of them):
In general, here's what we came up with:
We'll write it down in advance and let you know (for example). You generate 5 saved games for us, place an unprotected cartographer next to the castle in the editor, and send them to us. That's it! No map hacking! Yes, and put a chest nearby so they don't waste money :D
In my opinion, the cartographer eliminates the issue of map hacking, doesn't it?