The game balance in version 4 is almost non-existent. Some units and heroes become so overpowered that it's simply a bug. For example, a Druid from the Nature Castle can single-handedly destroy a Quicksand Castle. The financial aspect is also flawed: the Order Castle is incredibly rich, while the Chaos Castle is expensive and unprofitable.
However, the Order Castle is not particularly wealthy. No one levels up Lords in battles; experience is valuable for combat heroes. At most, they send Lords to collect all the free power-ups and try to raise their nobility to expert level (which rarely happens).
Chaos, on the other hand, has Thieves to maintain balance; you can gather far more resources than a slow, un-leveled Lord could.
In Equilibrium, it's difficult to argue that one race has an advantage over another... the balance is almost perfect. The problem is that a Tactician and a Runner have become essential for absolutely any army... but this is not a racial imbalance; it's an imbalance in the applicability of heroes. And you can easily come to terms with that. :)
Conclusion: play as different races, play against real people. There is no bad balance; there is only a poor skill level. :)