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You cannot judge the impact of Cranim.txt on changes to the game based on just one battle.
If you provide specific data from practical implementation across several (say 10) battles, moreover without using the file, using the modified file, and without the file, then that would be substantiated. For now, these are all your conjectures, which cannot be considered real.
I hope you have conducted those proverbial 10 battles? Read the posts above carefully, including the post by vbn, in which he asserts the same as I do. In my case, the comparison was by no means based on a single battle.
You can only convince the community by proving you are right, not by conjectures.
How will you prove that it is not a cheat? I think otherwise. Who is right?
Where is it written that Cranim.txt cannot be edited and that in its original form it does not introduce changes? According to my information, it actually does introduce them!
And in general, how does it work, and if no one knows how, why was it allowed to be used on HP? Or are there still people who can explain in detail how this program can change the structure of the game, but are either too shy to tell the community, or simply don't want to be caught out.:cool:
I think there are people, but the file is many years old, and I'm afraid we may not find those who created it or authorized its use. So far, only one thing is obvious. That when some parameters in the file are reset, the number R becomes constant, meaning the battles become similar to battles in Two. No other factors of the file's influence on the gameplay have been identified so far, or rather, they are unknown to me.
In short, "a real mess"