Skip to content

Stone Dragon

User Avatar
#18
Auto-translated
Rogue
The idea of using a random hero is interesting. I played on hero difficulty, without reloading. I didn't like the map because you have to wait several days due to the strong neutral creatures. There is no normal city development, just a standstill. Are all your maps made with this standstill in mind? If so, then I'd rather not waste my time on them.

Yes, the concept of slow and challenging development is present in all my maps. If you don't like this style of gameplay, then my maps probably aren't for you. In general, Stone Dragon is probably one of the most challenging in terms of initial development among my maps; on some other maps, the start is easier. Although, you shouldn't have to stand still for too long, except maybe at the very beginning to gather an army. Of course, if you want to completely build up your city within the first two weeks, that won't be possible on my maps.

Мои карты:
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm