I played the Tournament Edition...
since you're so interested, listen to me too:)
Tournament Edition is definitely adapted for online play, it's very convenient, and neutral creatures don't have morale, and you can't use diplomacy, and Solmyr doesn't have lightning, and there are all sorts of fancy mods with tents...
but if a SOD (Sword of Destruction) with the Tournament Edition interface was created, I would only play that.
I really didn't like how they treated the Necromancers in Tournament Edition, most of the easy-to-get heroes, and they reworked a lot of things in general, invented classes (so that schoolboy skills or keen eye would be a more useful skill) - I don't understand this:smile32:, Slow 2 skill - won't work on cursed ground, tax, creature experience (it's very annoying when an enemy's tier 6 Gremlin has the speed of an Obsidian Gargoyle, and therefore it defeats your tier 6 hero with an arrow, who is marching with a larger army, fully confident in victory...) how can this be called "the same SOD"?
Perhaps the most important thing I don't like about Tournament Edition is that they prefer SOD or Platinum, promising the same SOD, which wasn't even close to what it was.
But overall, Tournament Edition is a good thing...
The main goal is cooperation, mutual respect, and support, as I understand it? I registered on your forum today, but I warn you right away, everything that is said about my level of play is shameless flattery, not corresponding to reality. Let's respect each other, help each other, and of course, play:)
You played the later version, with all settings enabled, apparently (and many, including me, still disable many things - for example, experience for monsters; disabling morale for neutral units, and so on - we leave all this as in SOD).
And if you disable everything, it will be like SOD, only much more convenient for multiplayer.
"Tournament Edition is worth playing just because of the incomparably more convenient interface. Remember what you always ran out of time for in Heroes. I'm willing to bet that the vast majority will say that the most time is spent on transferring items between heroes. Let's say we have six heroes involved in the transfer. We need to transfer all seven troop slots. Even with excellent mouse skills, you'll have to spend five seconds on each pair of heroes, and the transfer will take about half a minute. This is in a very good case. Often, you need to transfer not only heroes but also artifacts, then the transfer time will increase even more. In Tournament Edition, to exchange troops between two heroes, you need to click on one button. To transfer artifacts - another one. In total, each exchange takes a second, maximum a second and a half. Even very complex transfers through 8-10 heroes don't take that much time.
The second most time-consuming thing is separating units before battles. The same story - to separate one unit from each of the five slots to absorb the first attack, you need to click the mouse 10 times in different places. A good result here will also be about five seconds. In Tournament Edition - just one click.
If in SOD I sometimes barely had 4 minutes just to move around as I want, then in Tournament Edition my turn always takes no more than one or two minutes.