Thank you for your feedback.
I love maps by LifeForm - as always, excellent design, challenging early game, mines within a week's reach, and random dwellings. But unfortunately, when playing against the computer, it becomes boring to chase creatures around the map in the mid-game. It would be nice if there were more forks and portals on the map to deliver troops over long distances.
Well, forks are still possible, but if you put too many portals, heroes will jump through them like grasshoppers from one end of the map to the other, and then it will be a pain to catch them.
Another small drawback is the lack of a signature preview.
It seemed to me that these previews are not of interest to anyone, so I didn't bother.
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm