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The Royal Capital of Cela-Mira



The capital of the kingdom of Cela-Mira was founded on the very spot where the goddess Ceraria Aldartha personally executed the High Hierophant of ancient Aldrik. Some books from those times claim that the Empress of the Source forced Keran Saldor to drink her divine poison, after which he burst into emerald flames and scattered in the wind as dust. Others say that the goddess crushed the hierophant's skull with her foot. However it happened, it was after Keran's death that Ceraria announced the creation of the kingdom and the beginning of the construction of its capital – Cela-Mira. Over time, the capital began to be simply called the capital, in order to avoid confusion with the name of the kingdom itself and the name of the supreme priestess, a mysterious figure who has ruled the Great Cathedral of Ceraria since those ancient times.

The Royal Capital of Cela-Mira is a large city, divided into nine districts, or rather, neighborhoods, if we use the designations of the Empire of the Seven Stars. It stands on the underground river of the Eternal Shadow, and the Southern Shore provides the capital with a constant supply of everything it needs. In terms of luxury and grandeur, Cela-Mira is second only to Alaria, the capital of the Dorian Academy, and the incomparable Ammantur, whose level of development surpasses anyone else on Telara.

Among the most notable places in the royal capital are the citadel-palace of King Mergair, the Great Cathedral of Ceraria, the Cela-Mira Academy, the Museum of Divine History, the citadel of the capital guard, the Academy of Beauty of Body and Manners, the Academy of Noble Arts, the College of Brilliant Minds, the United Library of the Kingdom of Cela-Mira, and the Park of Harmony and Grace.

Cela-Mira is a city of opportunities. It is beautiful and cruel. All sides of the conflict in the kingdom crave its forbidden fruit. It is equally a model of security and a threat. The Royal Capital is a playing field for powerful players. It does not forgive mistakes.

Headquarters (0 OD)

A place where you can always relax peacefully. If, of course, you have the opportunity to get there... and if you even have a headquarters.

Royal Palace District (1 OD)

1) Throne Room (1 OD)
2) Secret Guard (1 OD)
3) Ministry Reception (1 OD)
4) Volder's Embassy (1 OD)
5) ?

Great Cathedral of Ceraria District (1 OD)

1) Hall of Petition (1 OD)
2) Hall of Purification (1 OD)

Cela-Mira Academy District (1 OD)

1) Academy Reception (1 OD)
2) The Most Excellent Bath for Restoring Body, Mind, and Spirit (2 OD)
3) ?

District of Selar's Mercy (1 OD)

1) Citadel of the Capital Guard (1 OD)
2) Embassy of the Emerald Isles (1 OD)
3) Branch of the House of Pink Flowers (1 OD)
4) Stronghold of the Merfert Clan (1 OD)
5) Stronghold of the Walden Clan (1 OD)
6) Editorial Office of the "Divine Herald" (1 OD)
7) Center for Supervision of Cetres (1 OD)
8) Suspicious Alley (1 OD) Available: Yuventius Amm.
9) The Depraved Festival of Scarlet Flame (all current OD)
10) ?

District of the Unseen Mist (1 OD)

1) ?
2) ?
3) ?
4) ?
5) ?
6) ?
7) ?

District of Manners and Knowledge (1 OD)

1) Academy of Beauty of Body and Manners (1 OD)
2) Academy of Noble Arts (1 OD)
3) United Library of the Kingdom of Cela-Mira (2 OD)
4) Museum of Divine History (4 OD)
5) College of Brilliant Minds (1 OD)
6) College of Military Craft (1 OD)
7) ?
8) ?

District of Labor and Creation (1 OD)

1) ?
2) ?
3) ?
4) ?

District of Strict Calculation (1 OD)

1) Noren's Pawn Shop (1 OD)
2) "Absolute" (1 OD)
3) "Steel and Leather" (1 OD)
4) "Grace and Nobility" (1 OD)
5) Trading Center of the Cela-Mira Academy (1 OD)
6) "Knowledge is Power!" (1 OD)
7) "The Secret Ingredient" (1 OD)
8) Restaurant "The True Empress" (2 OD)
9) Retiran Clan Shop (1 OD)
10) "The Darkest Bond" (1 OD)
11) Tavern "Blood and Flesh" (2 OD) Available: Harold Skufinson.
12) ?
13) ?
14) ?
15) ?

District of the Park of Harmony and Grace (1 OD)

1) Limitless expanse of freedom of body and mind (all current OD)

Rules of movement around the capital: we spend 1 OD to move to a district, then we pay for a specific destination. It is also possible to simply move to a district, but this will be just an attempt to roll a random event. When moving to a specific location, it may also occur. First, you need to open the question marks. Entering the headquarters does not require OD, but it spends it for the transition from the Headquarters... even if the Headquarters and the destination are the same place.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"