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New features in Equilibrium.

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It seems like this is a logistics skill that allows you to speed up slow units in an army, reducing the gap between fast units and thus "averaging" the movement range of the slowest units. In general, it's needed so that slow units like dwarves and halflings don't slow down the army too much, but ultimately it's much weaker than pathfinding. However, if you upgrade both skills, the movement range should be very long. And as can be seen from the description, logistics is useless if the army consists only of fast units, like phoenixes. And mining and treasury have now been merged into one skill. *These changes are only in version Equi 3.60; in the old version, Nobility is more balanced.

Мои страницы:
VK, YouTube
Мои работы:
Герои Падших Крыльев, Пять Друзей Леонида, Дракон Природы, Две деревни, Неумолимый
Мои видео:
Топ-10 официальных карт Героев IV, Нюансы картостроения 1 / 2 / 3, Рейтинги карт (Оригинал / Грядущая Буря / Вихри Войны / конкурс), Странности в Героях IV
Плейлисты:
Конкурс адаптаций, Неумолимый, Баги и фишки, Редактор карт

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