2 XEL, seriously, wasn't there anything? The Queen returns, takes revenge, etc. Have you really never encountered this? Hmm...
And why immediately "Disciples, Warcraft, and SpellForce"? Let's dig deeper into where they all "borrowed" from, as I said, we'll go back to the 5th-15th centuries BC.
And show me where I'm "pushing" someone else's arguments? Your phrase "Mass-market products are always more popular than masterpieces" doesn't need to be pushed; it's simply laughable... The Elder Scrolls has been selling for 10 years. Now, give me an example of a "mass-market" product that has had such success or sold more than a million copies worldwide.
And about the plot. You once again write that the world has other games. Then maybe it's worth comparing Dark Messiah and the coherence of its plot with the 5th installment, instead of forcing one game to compete with the ENTIRE history of Might and Magic. And of course, congratulations on another successful phrase: "It also has an atmosphere and a plot that all the games in the HoMM series can't compare to." What can be added after that? Probably nothing, because it's simply foolish to compare the ability to tell a story about a world in one game or in an entire series.
And with the phrase "following a script," you, frankly, offended me, because you can't know how well I know the universe and how meticulously I studied the companies and other aspects of the games in the series. In the 2nd installment (with a rather banal plot about a good vs. evil brother... oh, and I've seen this somewhere before, but maybe I imagined it, because THESE GAMES didn't "borrow" anything), there was a very successful presentation of the factions with branching storylines, betrayal, etc.
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