Auto-translated
Martha, I can't guarantee the visibility of all this in the editor — everything was done manually. In the mod there's a folder with Shadya's file, and that's exactly where the Character on the adventure map has been replaced and in battle with something like this: <HeroCharacterArena href="/MyHero/Cler/Cler.(Character).xdb#xpointer(/Character)"/>. Open the mod with an archiver and see how it's all set up — at MyHero/Cler you'll find all the animation files and so on. Generally, I don't recommend doing such things in the editor — the risk of a crash or incorrect configuration is too high. I do this kind of thing myself via Notepad and an archiver — much more reliable, albeit slower. And yes, the modified Shadya file is stored in my mini-mod at MapObjects/Dungeon/Shadya's File