Strong neutral armies are placed in the garrisons so that the main hero can level up, explore everything in their territory, and then move on to the enemies. Between the garrisons, there is terrain filled with interesting things.
In general, I make the initial development difficult on my maps, even without garrisons, when there are not enough resources and it is difficult to break through anywhere, especially when playing on the "hero" difficulty.
Мультиплеер [XL]: "Волшебные просторы" - LifeForm
Мультиплеер [XL]: "Адский разлом" - LifeForm
Мультиплеер [L]: "Культ темной богини" - LifeForm
Мультиплеер [L]: "Разделяй и властвуй" - LifeForm
Мультиплеер [L]: "Властелин горизонтов" - LifeForm
Мультиплеер [L]: "Трилистник" - LifeForm
Мультиплеер [M]: "Каменный дракон" - LifeForm
Мультиплеер [S]: "Плодородные земли" - LifeForm