Skip to content

Reima’s Shards

User Avatar
#1
Auto-translated
The First Era
Rhemic Empire
Rhemic Empire (2)
Thiaral
Epilogue

Fragments
The game takes place in the winter of 790;
Eos and dolls are unavailable when creating a character, and there can only be one Enlightened, but they can all be unlocked through the Wheel of Fate (similar to cards from previous games, will be added later);

Characteristics
150 characteristics to distribute at the start, minimum 5, maximum 50.

Strength
+10 to health
+1% to base melee damage
+1 to stamina

Intelligence
+5% to spell effectiveness
+10 to magic energy
+1 to magic power

Willpower
+1 to willpower checks
-0.5% fire damage
-0.5% water damage
-0.5% air damage

Dexterity
+1 to dodge chance
+1 to initiative

Perception
+1 to hit chance
+1 to awareness

Wisdom
+1% experience gain.
-0.5% dark damage
-0.5% light damage

Charisma
+1% to rewards.

Skills
6 Skill Points (SP), 3 Knowledge Points (KP), and 1 Specialization Point (SZP) at the start.
Specialization points unlock the basics;
Skill points unlock new skills (what is highlighted in bold);
Ability points unlock the abilities themselves (what comes after numbers or letters);

Mastery
You can unlock a mastery immediately after learning a specialization;
To learn the first row, you need to spend 1 SP for each item; for the second – 2; for the third – 3;
To begin studying the lower row, you must study the upper one;
KP or SZP are not required for mastery abilities.

Beliefs, Perks, and Starting Item
1 belief, 1 perk, and 1 item at the start;
A belief usually can only be one;

Old Characters
They are regenerated with the following bonuses: +3 SP, +2 KP, +1 SZP, +105 HP, increased limit to 65.

Essence
In this game, each character (except dolls) has essence points that determine some of its characteristics. The total number of essence points is 10, there can be no more and no less. By default, each character starts with 10 humanity points and always loses them first.
Humanity Points
1: humanoid mind;
5: humanoid appearance;
10: +20 to willpower and stamina checks.
Demon Points
1: +25% health
2: +20% hit chance and dodge chance
3: Horns;
4: +20 to charisma, +20% magic power, and +20% spell effectiveness.
5: Wings (ability to move through the air, attacks from the air if it's not melee);
6-9: -10 to charisma;
10: +200% final health.
Undead Points
1-10: +5% resistance to physical damage
Void Points
5: immunity to physical damage and negative effects.
Beast Points
1-10: -1 to intelligence, +1 to speed.

Start Features
Towards the end of writing the setting, I decided to try an experimental start option for myself: I will give players a week to vote and thus choose the faction they want to be part of (start with). Depending on the twists in the plot, you may still have to interact with certain factions and events, but at least the initial part will largely depend on this choice. It should be noted that I will only finish most of the work after the voting is over, so it may take some time.
To cast your vote, select nine options that you like the most and distribute the degree of your preference from one to nine (i.e., votes must be as follows: 9, 8, 7, 6, 5, 4, 3, 2, 1 – without repetitions or omissions), all others will automatically receive 0.

List of Starting Factions
1. Catharsis Empire
2. Larian Police
3. Larian Armed Forces
4. Cult of Flame
5. Nihon (free travelers)
6. Frostheim
7. Rangers
8. Rhemic Empire (Vagael Reim)
9. Orion
10. Event Horizon
11. Order of the Last Emperor
12. Ikigai [No limit on Enlightened]
13. Eren (Autumn Leaves)
14. Eren (Clan Savano)
15. Eren (The Neat Guys)
16. Eren (Sword of Justice)
17. Eos [No limit on demons]

Experience
The row choice is determined by the player depending on how much experience they want to invest.

First Row (1000 exp.)
10 HP
1 SP (75%)
1 KP (25%)
10 to a random characteristic (15%)
1 essence of your choice (5%)
Characteristic Limit +5 (5%)
SZP (2%)
Random perk (1%)

Second Row (2000 exp.)
15 HP
1 SP (100%)
1 KP (50%)
10 to a random characteristic (25%)
1 essence of your choice (5%)
Characteristic Limit +10 (10%)
SZP (5%)
Random perk (2%)

Third Row (3000 exp.)
20 HP
1 SP (100%)
1 SP (50%)
1 KP (100%)
10 to a random characteristic (35%)
1 essence of your choice (5%)
Characteristic Limit +10 (15%)
SZP (10%)
Random perk (5%)

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария