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MMH5.5 - Heroes of Might and Magic 5.5

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#590
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I have a different problem: often, on a map created using the random map generator, the game freezes during the opponent's turn, approximately in the second month. It just plays music, the opponent takes their turn, and it can continue like this for several hours.
I found a mod in the data folder that changes the castle building system. Could this be the cause of the game glitch, and when the opponent tries to rebuild, the game freezes?

Added 2 minutes later
Devilone
I've done that too; I process all the maps I create in the map editor. The point is that when I load an existing standard template map, presumably created by the developers, the dwellings work adequately, i.e., the battlefield is expanded, the atmosphere is appropriate (in the crypt of the dead, in the dwarves' Dungeon, etc.), the army grows, and winning gives gold + resources + artifacts, as described on the first page of the thread. However, when I create my own map using the utility, these dwellings only have armies, but there is no expanded battlefield, nor are there any rewards; it just gives 100 gold, regardless of the dwelling level, from crypt to utopia. Perhaps some script is not being applied, or what could be the problem.
Is the game version 3.1? Did you create the map in HMM5.5Utility?
У меча предназначения два острия, одно из них ты.

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