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RTF is a global modification that replaces all towns in the game.

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#2899
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That's nonsense. It's better to combine them: 1. Infantry (humans – humans + dwarves – dwarves) 2. Swordsmen (humans – humans + dwarves – humans + elves) 3. Archers (elves – elves + mages – mages + dwarves) 4. Monks (humans – humans + elves – dwarves + mages) 5. Luminaries (mages – mages + humans – mages + elves) 6. Cavalry (elves – elves + humans – dwarves) 7. Dragons (humans – dwarves + humans – elves + mages) Explanations: 1. Elves and mages won't be of much help to spearmen; it's purely the armor of the dwarves and the courage of the humans. Altguard are dwarven warriors. 2. A phalanx of dwarves and humans. Altguard are human sword masters with elven skills; some of them are elves themselves. 3. Elven archers, later with enchantments from mages. Altguard are crossbowmen with mixed dwarven and mage engineering. 4. Monks and elven healers. Altguard are priests with clear magical skills. 5. Elementals created by mages. The others have shades of human and elven religion. 6. Elven unicorn riders, human raiders, and dwarven cuirassiers. 7. Dragons of light, light, and fire (Elrath's revenge), mage dragons. Added 2 minutes later. Does anyone know what fktifzobr@maip.ru is doing right now?
У меча предназначения два острия, одно из них ты.

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2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%