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Heroes 5.5 WarGame Edition - Tactical Edition.

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Currently, the stats work as follows: - If a Knight is dismounted, they become a fighter equivalent to a heavily armored unit. - If a Paladin is dismounted, they become a fighter equivalent to a monk. - In melee combat, a monk is roughly equal to a heavily armored unit (slightly stronger due to the ability to shoot and cast spells). - If the movement of Knights/Paladins is completely blocked, preventing them from gaining any momentum, it is equivalent to dismounting them in the game. Therefore, what a horse gives to a Knight: - Mobility - The ability to increase damage up to 6-7 times with momentum, by adding +1 ton (the weight of the horse) to the attack power.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат