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Since we're on the topic, here’s another oddity or bug to add to the list – one that I don’t think has been described anywhere (at least, I haven’t read about it). I mentioned it in November of last year:
When left as a single stack, Phoenixes of Ciel become unresponsive under Berserk, failing to attack. This is what I took advantage of by reducing the Phoenixes' defense with Disarming Ray and then shooting them down.
In other words, ranged attacks do not remove Berserk from the targeted stack. This can be exploited beautifully when an AI opponent has such a stack as their only unit and they cannot reach our stacks. Without Berserk, you would have to cast Blindness on this stack every round, consuming a lot of mana, but now it’s free! :) That time, I discovered this accidentally, and later figured out how it works, and once, I even used it intentionally.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)