Genre: RPG. This is another story about the adventures of the dragon lords Mutare Drake and his daughter Mutare. For the most part, the walkthrough consists of Mutare Drake exploring the world (and Mutare simply hangs around on the starting area, waiting for her father to come and continue on to fight enemies that she cannot defeat on her own). After some time, Mutare Drake gets all the spells except for Town Portal, Fly, and Dimension Door. He will be able to get Fly very soon, and Town Portal - after Fly. I defeated the enemies one by one; it was easy. The only difficult battle was the final one, against Ciela. She has 10,000 Phoenixes and an amulet that protects against Blindness. Mutare Drake has hundreds of multicolored dragons, 14,000 archers, the Vulnerability Aura, and all the spells. I attacked several times, and each time she defeated me. And then, in the last attempt, Ciela's Phoenixes, remaining as the only stack, started to act strangely under Berserk, not attacking. I took advantage of this, reducing the Phoenixes' defense with Disarming Ray and shooting them down.
Thus, I won on the 9th month, 2nd week, 3rd day.
Result: 234 days, 488 points.
Now I'm thinking about asking the author: what was his plan for defeating Ciela? Shortly before the finale, the player frees a Necromancer, and it is probably possible to level him up; there is everything necessary for this, specifically placed by the author, including the components for the King's Robe. But to level him up to Mutare Drake's stats (99/99/99/87), it would take more than a month, and it would not be possible to quickly gather the necessary undead army (Necropolises are captured in the penultimate stage). I don't like this because at this stage, the map is already completely open, and it would be months of boredom, and I think the player should not be bored. Also, I think that 10,000 Phoenixes with protection against Blindness is too much. 1,000-2,000 would have been enough.
(Василь Симоненко. Люди – прекрасні)