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#4402
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Is it possible to control the experience gain?
You can only adjust the experience coefficient so that the hero receives, for example, 10 times less experience than usual. The function is SetHeroesExpCoef().
And without scripts?
Have you tried setting it through the standard city settings interface? Perhaps there are more options through the property tree, or if you set a different hero and then open the map archive and edit the hero's name to the ruler in map.xdb. But these are just assumptions.

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