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Recently, I had an idea and decided to explore the Heroes executable using OllyDbg.v2.01 to see if it's possible to change the game resolution (which is always 1024x768) to something else. I couldn't find the necessary values by simply editing the file with a hex editor. However, I discovered that it is possible if you change the display mode of the dump window to (32-bit float) and search for the value of interest in (Floating-point number): Original - Modification - OllyDbg - The EXE file - . And now I'm sitting here thinking, what if it's possible to edit the stats or variables of formulas for calculating buffs/debuffs in the EXE file using a similar method? Or maybe all of this is already well-known.
And what about changing the resolution in the game settings?
Many formulas and coefficients have long been discovered by the developers of 5.5, and there is even a good list of them. If you are interested, here it is
And you can talk about everything with dredknight; he has already helped me with this question, and next week I will be studying it.
But doesn't the game settings allow you to change the resolution?
The settings work differently (all screenshots above were taken in 1920x1080; the game has a limit of 1024x768 for the interface resolution, and everything is scaled accordingly). No, I knew about modifications in version 5.5, but I didn't delve into them (because I'm too slow for that 🙄). But there was a glitch in my brain when I changed the values from (1024 and 768) to (1920 and 1080), and these values couldn't be found in the Hex editor, and essentially the changes are not significant at all - . In principle, I don't understand much (maybe there are other obvious numerical values that can be easily changed), so I thought this information might be useful to someone 🖖.
It looks good, but the question is how comfortable it will be to play with such an interface. If it could be customized in different variations, that would be great.