Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Global modification that replaces all in-game cities with new models. The project utilizes assets from various titles, such as Overlord, to enhance visual variety.
5
Heroes V
Map preview
Development of the "Breath of the Void" campaign.
Development thread for the "Breath of the Void" campaign, a 10-mission project set in 931 AD. It features four main heroes, new faction upgrades, and custom buildings like the Cyclops Cave and Naga Temple.
2
Heroes V
Mod showcase
Guide on adding a new model, animation, and creature to HoMMV
Technical guide detailing the process of adding new models, animations, and creatures to Heroes of Might & Magic V, including troubleshooting for texture materials and skeleton adjustments.
4
Heroes V
Mod showcase
Guide on adding a new model, animation, and creature to HoMMV
A technical guide detailing the process of importing new models, animations, and creatures into Heroes of Might and Magic V using group hierarchies and skeleton stretching.
Heroes V
Mod showcase
Guide on adding a new model, animation, and creature to HoMMV
A technical guide detailing the process of adding new models, animations, and creatures to Heroes of Might & Magic V using Maya. It covers model manipulation and discusses common challenges with material application.
2
Heroes V
Mod showcase
Various mods by zahar0z
A collection of various game modifications created by zahar0z. The post contains a user inquiry regarding the technical possibility of creating specific custom units within these mods.
Heroes V
Editor
Current questions and answers regarding the map editor.
Technical discussion regarding the implementation of RangeAttack in the map editor. It details how adding specific creature lines and visual files enables the zoom effect during ranged attacks.
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Heroes V
Editor
Current questions and answers regarding the map editor.
A technical guide explaining how to adjust camera zoom settings for hero spell casting and attacks. It details the file paths and parameters required to modify camera behavior for custom hero models.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding camera zoom issues in the map editor during ranged attacks or spellcasting. It covers potential causes related to hero replacement and modifications to animation files.
Heroes V
Other
Searching for mods (looking for mods for Tribes of the East).
A community request for modifications for Heroes of Might and Magic V: Tribes of the East that include black griffon units.
Heroes V
Map preview
Tomb Island
A player review of the Tomb Island scenario, detailing a playthrough using Kaspar and Ravenna. The text covers combat progression, faction advantages, and the map's visual design.
2
Heroes V
Editor
Current questions and answers regarding the map editor.
Discussion regarding the implementation of spellbooks and additional active abilities for creatures within the map editor. The text clarifies how adding new abilities affects a creature's available spellbook.
Heroes V
Mod showcase
= Small mods that change the visuals =
Подборка небольших модификаций, направленных на корректировку внешнего вида существ. Изменения делают облик юнитов менее гипертрофированным, сохраняя их узнаваемость.
Heroes V
Editor
Current questions and answers regarding the map editor.
A guide detailing how to locate creature abilities and known spells within the map editor columns.
Heroes V
Mod showcase
Mod requests (orders).
A discussion regarding a submod update where the author reportedly modified the graphical model of the slain Myrmidon unit.
2
Heroes V
Other
Modding
A technical inquiry regarding the XReplacer mod for various factions. The user seeks information on the function and naming conventions of 0.xdb and 1.xdb files to prevent file conflicts when combining multiple mods into a single map.
10
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
RTF is a global modification that replaces all cities in the game. It includes features for adding alternative creature grades and custom guard options for locations like Utopia.
Heroes V
Map preview
Perfection
Сценарий для сложности Hero, ориентированный на специализацию героя по нежити. Игроку необходимо защищать стартовый город и использовать навыки зомби для победы над противниками.
Heroes V
Map preview
Desire is Gold.
A custom map where all mines produce only gold. Players must rely on the market to acquire necessary resources for building and progression.
7
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Global modification that replaces all in-game cities with new models. The project focuses on visual updates and asset integration.
Heroes V
Editor
Current questions and answers regarding the map editor.
A troubleshooting guide addressing specific technical errors in the map editor. It provides instructions for modifying the GameMechanics file to resolve issues related to the Creature folder.
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion regarding technical issues in the map editor, including difficulties adding heroes through the properties tree and troubleshooting texture path or creation errors.
2
Heroes V
Editor
Current questions and answers regarding the map editor.
A discussion thread addressing technical issues with the map editor, specifically regarding the visibility of new heroes within the AdvMapHeroShared section.
3
Heroes V
Interface
Mod requests (orders).
A technical proposal for a mod to expand the hero's right-click menu. The concept involves creating a new window area to display the hero's inventory alongside the context menu.
Heroes V
Interface
Mod requests (orders).
A technical suggestion for modders regarding artifact icon extraction. It proposes cropping a specific area from the hero inventory window to display equipped items in other locations.
Heroes V
Mod showcase
Mod requests (orders).
A discussion thread regarding technical requests and troubleshooting for game interface mods. Users exchange ideas on linking equipment icons to specific windows and seek advice on configuring artifact displays.
2
Heroes V
Mod showcase
Mod requests (orders).
A mod request to add equipped artifact icons to the hero information pop-up window. This feature aims to allow quick visual checks of hero equipment without opening the full inventory.
4
Heroes V
Map preview
Cerberus Island
Medium-sized 2-player scenario for version 3.1 featuring a dungeon. The map includes scripts, dialogues, and a main hero with an enhanced Grol specialization.
2
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Global modification that replaces all in-game cities. The project includes custom textures and visual redesigns for various city grades and structures.
4
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Alternative global modification for Heroes of Might & Magic that replaces all in-game cities. The project includes unit refinements, new upgrades, and potential hero additions.
Heroes V
Editor
Scripts
Technical discussion regarding script activation issues and trigger functionality. The post explores methods for automating turn skips by modifying player movement points.
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Heroes V
Editor
disable unwanted weeks.
Guide on modifying MoonCalendar files to remove or replace specific weeks. It covers editing Default.xdb for global changes and using the advanced map editor to create custom calendars for individual maps.
3
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Global modification that replaces all cities in the game. Recent updates include projectile height adjustments and ongoing testing of mage defense mechanics against piercing shots.
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Глобальная модификация RTF заменяет все города в игре. Проект включает переработанные визуальные элементы, новые портреты героев и анимированные эффекты.
4
Heroes V
Map preview
Desire is Gold.
A medium-sized, two-level scenario for four players. The map features unique resource imbalances where the AI starts with all resources except gold, requiring players to capture mines quickly to succeed.
4
Heroes V
Editor
Adding your own rumors to the tavern and adding new heroes for recruitment.
A troubleshooting discussion regarding the implementation of custom rumors and hero recruitment in map properties. The post explores potential issues with the TavernFilter setting and how to correctly specify hero availability.
Heroes V
Editor
Nothing is displayed in the map editor’s toolbar.
A technical inquiry regarding the map editor, focusing on methods to resolve blurry image quality and improve visual clarity during the design process.
2
Heroes V
Mod showcase
Adjusting the formula for the mana-draining abilities of Imps, Devils, and Lesser Devils.
Testing indicates that the mana drain amount for imps, devils, and imps is identical, despite different ability names in the game files. The 0.5 field value appears to have no effect on the actual mana drain.
3
Heroes V
Interface
Randomization of the first week of the game.
Technical discussion regarding the implementation of randomization for the first week of gameplay. The user seeks a method to prevent the game from defaulting to a fixed week sequence in the MoonCalendar configuration.
Heroes V
Editor
Adjusting the formula for the mana-draining abilities of Imps, Devils, and Lesser Devils.
Technical issue regarding the map editor where the objects section fails to display, preventing the placement of items on the map.
Heroes V
Other
Adjusting the formula for the mana-draining abilities of Imps, Devils, and Lesser Devils.
Discussion regarding the potential accessibility of hero specializations in game files and the impact of formula changes on mana-draining abilities for demon-type creatures.
Heroes V
Mod showcase
Adjusting the formula for the mana-draining abilities of Imps, Devils, and Lesser Devils.
Updated file location for the mana drain ability formula changes affecting Imps, Devils, and Pit Lords. The modified DefaultStats.xdb is located in the a2p1-data.pak folder under \GameMechanics\RPGStats.
Heroes V
Mod showcase
How to attach a model to a creature using an effect.
A technical guide explaining how to attach a model to an existing entity using the xyz.(ModelInstance) effect. This method allows for simultaneous bone insertion and visual orientation checks during the attachment process.
2
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Глобальная модификация RTF, которая полностью заменяет все города в игре. В рамках проекта также ведутся работы по обновлению текстур и внешнего вида юнитов.
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Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
A collection of reworked weapon models for neutral creatures within the NCF mod. The list showcases visual updates for various units to improve their combat appearance.
Heroes V
Mod showcase
NCF – Extended list of Neutral creatures.
An expanded list of Neutral Creature Files (NCF) featuring new cosmetic items for orc-shamans. The update includes visual assets from Heroes VI and potential alternate upgrades for shaman units.
Heroes V
Battle
Scenario [S]: "Dominika's Revenge" - Nomad
A tiny, two-player single scenario map created by Nomad. The mission tasks players with defending the town of Brest and defeating the necromancer Felix.
5
Heroes V
Mod showcase
RTF is a global modification that replaces all towns in the game.
Глобальная модификация, полностью заменяющая все города в игре. Проект находится в стадии разработки описаний для версии NCF.