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#61
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I have a crazy idea, and a question: how can I flip a creature so that it doesn't turn into a piece of paper? I want to attach inverted wings to the creature's back, but then it won't be wings anymore, but something else entirely. I guess I need to play with the 'w' value, but I really don't feel like experimenting with that right now. I almost went crazy just attaching the Dead Knight's sword, and that's only half the work because I still need to attach the lower and head parts of the undead creature, but that should be easier, I think. I hope for an answer because I don't want to try changing the same thing 5000 times.
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#62
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What kind of horror is happening here?! I don't understand anything.

Added 17 minutes later
Which unit? How do we attach it to the bones? Usually, attaching succubus wings is quite simple because the rotation of the succubus and the other unit coincide.
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#63
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Attaching wings is easy, but how do you flip them, and make them appear normally?
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#65
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It's still a shame that such a great game was made so poorly.
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#66
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unless you can extract it from the game and flip it... but I'm too lazy... but if it's really necessary... then later.

Added 13 minutes later
oh, wait, if you only need to rotate it around one axis, try entering 1 in Y and 0 in W.
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#67
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Hey again :D, I've almost finished everything, I just need to recolor some parts, but here's another question: what should I do with the black areas? As I understand it, the problem is either in the geometry itself or in the skeleton. I changed the rendering mode from AM_TRANSPERENT to AM_ALPHA_TEST.
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#68
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Poison552
Hey again , I've almost finished everything, I just need to recolor the parts, but here's another question: what should I do with the black areas? As I understand it, the problem is either in the geometry itself or in the skeleton. I changed the resolution from AM_TRANSPERENT to AM_ALPHA_TEST.
Jin has several materials; you changed one, but not the other.
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