Heroes V
Adventure map
A small modification that corrects the Sylvan faction's turquoise flag to ensure they are no longer visually associated with the Griffin Empire.
New here? I'm Roha — want a quick tour?
Heroes V
Adventure map
A small modification that corrects the Sylvan faction's turquoise flag to ensure they are no longer visually associated with the Griffin Empire.
Tavern
Other
A review of Chrono Ark, a game featuring diverse characters with unique skills and a deep, engaging story. It offers strategic gameplay with excellent balance and a wide variety of items and combinations.
Heroes V
Mod showcase
A collection of two visual mods for Heroes of Might & Magic. The Heroes_specializations mod modifies hero specialization tooltips, and the Towns_specializations mod updates town specialization bonuses and descriptions.
Heroes V
Map preview
Inferno-themed map designed for slow development and long-term gameplay. It features challenging early-game resource scarcity and neutral threats, requiring careful expansion to reach the late-game stage.
Heroes V
Map preview
Large multiplayer and singleplayer map for three players. The setting features a kingdom facing two fronts: a cultist uprising in one city and a border war with a distant relative.
Heroes V
Mod showcase
Visual modification replacing 6th tier undead with black, death, and Daedric knights. It updates creature stats, portraits, campaign text, and UI camera settings to ensure correct display.
Heroes V
Map preview
Сценарий для игры на сложности Hero, требующий тщательного планирования захвата городов и развития магии. Победа зависит от грамотного использования навыков и своевременного накопления ресурсов для противостояния сильным противникам.
Heroes V
Mod showcase
A collection of visual modifications for the Necropolis faction. It introduces new Tier 7 unit models, including Black Knights, Death Knights, and Ice Knights, applied to standard knight assets.
Heroes V
Mod showcase
A collection of Tier 7 unit mods for the Necropolis faction, featuring Black, Death, and Ice Knights. The assets include various color schemes and are compatible with standard knight models.
Heroes V
Mod showcase
A request for custom modding work featuring a two-color option where one color is applied to metal surfaces and another to all other materials.
Tavern
Other
A poetic description of morning sunlight, capturing the essence of early day warmth and brightness.
Heroes V
Mod showcase
A user-provided texture set designed to replace the neutral Knight of Death unit. The textures are currently available for adaptation and potential upload to the library.
Heroes V
Mod showcase
A request for assistance with 3D modeling and texturing of the Ice Knights unit from the "Power of Necromancers" mod. The user seeks to modify the model's proportions and remove specific textures.</body
Heroes V
Map preview
A walkthrough of the Grey Alliance campaign played on Hero difficulty. It provides tactical advice for five missions, including unit management, magic usage, and artifact combinations.
Tavern
Other
A community post referencing an anime-related meme about a mother's reaction to a potential new family member. The content focuses on a humorous dialogue exchange.
Tavern
Other
Heroes V
Mod showcase
This mod adjusts text alignment from center to left in creature information screens, hero biographies, mission tasks, town info, and map descriptions.
Heroes V
Mod showcase
Глобальная модификация, направленная на полную замену всех игровых городов. Проект находится в стадии разработки.
Olden Era
Other
Discussion regarding the visual design of insectoid units in the Olden Era mod. The post critiques the lack of visual distinction between bug models and the impact of plastic-like graphics on gameplay clarity.
Heroes V
Interface
A visual modification designed to standardize the font sizes of the days of the week. This adjustment ensures a more consistent and organized layout within the user interface.
Tavern
Other
Olden Era
Other
A discussion thread regarding the Olden Era mod, covering musical compositions, unit designs, and specific hero characters like Gru.
Heroes V
Mod showcase
RTF is a global modification for the game that replaces all existing cities with new structures.
Heroes V
Map preview
Details regarding the plot of the Breath of the Void campaign, set in 931 AE. The story follows archmage Cyrus and knight Godric, drawing inspiration from Dark Messiah map materials and scriptwriting by Julien Pirou.
Heroes V
Mod showcase
A collection of custom creature animations intended for use as references or templates in creating new units for Heroes of Might & Magic V.
Heroes V
Editor
A request for information regarding a specific mod that implements a custom UI button and a descriptive menu for factions, creatures, and heroes.
Heroes V
Mod showcase
A demonstration of faction replacement mechanics using a custom mod. The example shows how faction links function through names like Tir rather than specific IDs.
Heroes V
Town
Global modification designed to replace all cities in the game. The project includes maps with minimal resource requirements and potential naval features.
Heroes V
Mod showcase
A minor visual modification that replaces a specific unit tier icon with an alternative design.
Tavern
Other
A personal reflection on aging and existential uncertainty regarding the user's future.
Heroes V
Mod showcase
This mod introduces a Tieru-Druid model to the Days of Flame scenario. The model remains visible on multiplayer maps when used alongside the Maps_ToE_UnlockAllHeroes mod.
Heroes V
Other
A Russian language translation pack for Heroes of Might & Magic 5.5. This version is identified as RC19d v2.
Heroes V
Mod showcase
Additional creature concepts designed for Heroes of Might & Magic V. These additions expand the game's roster with new unit types.
Heroes V
Mod showcase
A collection of custom creature files intended for use in Heroes of Might & Magic V. These assets are shared by the Hannick group for community integration.
Tavern
Other
A character transformation into an ogre, focusing on the visual and physical changes involved in the process.
Heroes V
Map preview
Сценарий с проработанным сюжетом и видеороликами. Карта отличается необычными механиками, такими как замок гномов с нежитью, новые артефакты и специфическое поведение компьютерных противников.
Heroes V
Mod showcase
Visual modifications for the battle interface, including Combat2 and Combat2_HD versions. These mods update the initiative bar, rune bar, combat buttons, and creature highlighting for better clarity across different resolutions.
Tavern
Other
A casual social post where a user shares a brief update about having dinner.
Heroes V
Mod showcase
Technical discussion regarding weapon texture issues, specifically addressing black areas caused by geometry or skeleton errors. The user notes a change in rendering mode from AM_TRANSPARENT to AM_ALPHA_TEST.
Heroes V
Mod showcase
Discussion regarding technical methods for modifying creature sprites, specifically focusing on attaching new parts like wings or weapons without distorting the model. The user explores adjusting values to prevent visual errors during the process.
Heroes V
Editor
A guide on how to access the creature, building, and object tabs in the map editor's left panel to modify animations, models, and sounds more efficiently.
Tavern
Other
A character model representing female ogres. This asset is intended for use as a creature unit within the game's visual library.
Heroes V
Mod showcase
A technical discussion regarding the removal of visual animation effects from creatures, specifically focusing on how modifying certain lines in game files can stop effects like sword animations from displaying.
Heroes V
Mod showcase
Technical guide on creating neutral creature subtypes using the NCF engine. It explains how to use Zahar's file system to graft new models and animation sets into the game's file tree.
Heroes V
Mod showcase
RTF is a global modification for the game that replaces all existing cities with new designs.
Heroes V
Mod showcase
Discussion regarding the implementation of creature subtype changes through visual animation and texture modification. The user explores methods for altering unit appearance to reflect status changes.
Heroes V
Mod showcase
Technical discussion regarding the separation of creature models from their entities, modification of model geometry, and the application of animations and custom values.
Heroes V
Hero
RTF is a global modification for the game that replaces all existing cities with new models. The project currently includes new shoulderpad sets and is undergoing further development of heads and hand assets.