Heroes V
Mod showcase
Minor texture adjustments for the Harmony - Symmetry of Troops asset.
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Heroes V
Mod showcase
Minor texture adjustments for the Harmony - Symmetry of Troops asset.
Heroes V
Mod showcase
This update introduces several new skill icons and renames various abilities. Changes include new names for Magic of Creation, Magic of Light, and Ethereal Armor skills.
Heroes V
Interface
A general skill tree designed for all factions. It provides a framework for skill progression and troop symmetry across different armies.
Heroes V
Other
A collection of new playable heroes designed for the Heroes of Might & Magic V version 3.1 update.
Heroes V
Mod showcase
A conceptual draft for a potential skill or mechanic titled Harmony, focused on the theme of army symmetry. The post serves as a placeholder for future skill descriptions.
Heroes V
Mod showcase
A concept art piece showing a redesigned knight's armor and a new zealot unit. The design features a transition from braided hair to a winged helmet.
Heroes V
Mod showcase
A visual concept for Knight unit redesigns, suggesting the replacement of heads with helmeted versions featuring golden wings similar to Hero or Paladin models.
Heroes V
Mod showcase
A demon unit known as the Shio Architect, serving as a conceptual predecessor to the cyclops. The unit features recolored textures while maintaining its original skeletal structure.
Heroes V
Town
A collection of pre-rendered textures (PRT) and alternative graphic assets. This set includes custom design suggestions for Demon flags to replace the original Inferno assets.
Heroes V
Town
A discussion regarding the visual design of the Inquisitor unit, specifically its color scheme in relation to the improved Imperial creatures in the hiring window.
Heroes V
Artwork
Бронзовый дракон — древняя форма сумеречных драконов. Это крупное летающее существо обладает отравляющей аурой, ослабляющим ударом и полным иммунитетом к магии разума.
Heroes V
Mod showcase
A fan-made concept illustration depicting the concept of army symmetry within the Harmony faction. The artwork explores visual balance and unit composition through digital painting.
Heroes V
Town
An emerald gemstone presented as a single item.
Heroes V
Mod showcase
Green Archer Master v2.0 is a modification for the Harmony - Symmetry of Troops tool. It provides updated functionality for managing and balancing troop compositions within the game.
Heroes V
Town
A discussion regarding the visual color scheme of the creature hiring window in Harmony, specifically noting the brown color palette and the appearance of green elves.
Heroes V
Mod showcase
High Druid is a unit from the Harmony faction. It serves as a specialized troop within the faction's army composition.
Heroes V
Mod showcase
Two variations of Elven dragons featuring emerald and azure color schemes. The azure version is distinguished by a green mouth, resembling a beak.
Heroes V
Mod showcase
A collection of fan-made unit designs for Heroes of Might & Magic VII, inspired by early concepts for Heroes V. The set features visual variations of crystalline dragon models.
Heroes V
Mod showcase
A visual archive featuring unique character portraits for all heroes across every faction in the game, including specific examples like Gilraen.
Heroes V
Mod showcase
A modification for Heroes of Might & Magic that implements custom gameplay ideas alongside elements from the Gilraen mod to create troop symmetry.
Heroes V
Hero
A technical modification for hero models that removes the cloaks to reveal leg textures. The update includes added knee pads to prevent texture clipping.
Heroes V
Hero
A collection of unique hero sprites featuring Wingael, Vaishan, and Sinithar on various lizard models. This resource showcases distinct visual variations for heroes across different factions.
Heroes V
Hero
A visual reference showcasing the unique facial appearances of all heroes across every faction. This entry specifically highlights Talanar's pale facial features.
Heroes V
Hero
A technical discussion regarding a visual bug where all heroes from every faction appear with a unique, unintended appearance. The post seeks confirmation of the issue and potential solutions.
Heroes V
Hero
A visual showcase of the unique character models for heroes across all factions, featuring a detailed look at Sinithar's armor and shoulder design.
Heroes V
Battle
A suggestion to replace the current takeoff animation of the dragon's peak ability with the "joy" animation, where the creature stands on its hind legs.
Heroes V
Battle
A discussion regarding the strategic effectiveness of troop symmetry in Harmony gameplay. The post invites comparisons between different army compositions to determine the optimal approach.
Heroes V
Battle
Sylvan faction development path offering two distinct specializations. The Emerald path increases health and scaling at the cost of initiative, while the Azure path provides higher initiative and slow immunity.
Heroes V
Battle
A discussion regarding the Harmony concept of troop symmetry in multiplayer settings. The post explores different player counts and provides a visual example of the azure version.
Heroes V
Battle
A discussion regarding the potential effectiveness and balance of the Harmony - Symmetry of Troops mechanic within the game.
Heroes V
Battle
A screenshot illustrating the Harmony symmetry mechanic in troop composition. The image provides a visual reference for how unit layouts and troop balances are displayed.
Heroes V
Mod showcase
Заметка о визуальных изменениях в моде Harmony, касающаяся замены модели зеленого дракона на лесного. Также упоминается отсутствие цветовой коррекции у лазурного дракона из-за технических особенностей скриншота.
Heroes V
Mod showcase
Custom-made asset designed to provide visual symmetry for army units. The textures are based on the original emerald style to ensure aesthetic consistency.
Heroes V
Mod showcase
An alternative shade of azure for the Harmony theme. This color option is darker and intended to provide a more natural appearance.
Heroes V
Mod showcase
A conceptual discussion regarding the visual design and anatomical symmetry of various fantasy races, specifically focusing on the ear shapes of elves and humans.
Heroes V
Mod showcase
A description of the biological components of wings, specifically focusing on the combination of scales and feathers.
Heroes V
Mod showcase
A comparison of unit textures highlighting anatomical discrepancies, such as differences in horn shapes, ear lengths, and mouth structures between models.
Heroes V
Battle
Visual assets showcasing the symmetry of troops for Elrath's armies, featuring specific glow effects.
Heroes V
Other
A concept or strategy centered on the symmetry of troop compositions within an army. It explores the balance and structural alignment of different unit types.
Heroes V
Mod showcase
A strategic concept or mechanic focused on achieving symmetry between opposing troop compositions. It serves as an alternative approach to balancing combat encounters.
Heroes V
Mod showcase
A concept for a troop symmetry design featuring various dragon types. The model explores color schemes for spikes, including gold options to complement Light, White, and Eldrat dragons.
Heroes V
Mod showcase
A theoretical concept for achieving troop symmetry within the Harmony faction. The post explores potential methods for balancing unit compositions.
Heroes V
Other
A discussion thread regarding the potential distinction or relationship between the Harmony and Chameleon mechanics within the game.
Heroes V
Mod showcase
A discussion regarding the color schemes and naming conventions of dragon models, specifically addressing the suitability of red and gold variations for elven or Ashan-themed dragons.
Heroes V
Mod showcase
A community-shared humorous observation regarding the balance or symmetry of troop compositions within the game.
Heroes V
Mod showcase
Описание концепции дракона Земли (Силанны), характеризующегося отсутствием крыльев, массивной броней и способностью вызывать землетрясения. Рассматривается несоответствие игровых механик и лора данного существа.
Heroes V
Other
Discussion regarding the visual design of Elrath, focusing on the necessity of feathered wings and suggestions for adjusting the color palette from red to orange.
Heroes V
Interface
A technical inquiry regarding the implementation of a visual hover effect, such as a glow, for the Harmony - Symmetry of Troops item.