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Is it possible to make the earthquake spell destroy obstacles on the battlefield?
New here? I'm Roha — want a quick tour?
By the way, regarding the mod's development – there will be three tiers of creatures: base, champion, and elite. All of this is within the framework of symmetry. We also plan to create a couple of new creatures (for example, Yetis for the Dwarves, based on the Cyclops) and specializations (there will be a heroine called "Sea Elf").
In my humble opinion, a strict link to levels is not necessary. Nor is it necessary for elites/bases. In the case of Heroes of Might and Magic V, the most logical application of a level system is to determine the damage a hero inflicts on creatures with their non-magical attack.
To Nargott's credit, his mod does something similar. I remember that in the castles in WGE, levels are often duplicated.
This is the mod I'm currently using – it implements some of my ideas, plus Gilraen:D
This is the mod I'm currently using – it implements some of my ideas, plus Gilraen:D
