- Players: 3
- WoG/ERA
A single-player "run and gun" map for WoG 3.58 featuring two levels. Players must gather an army and locate the exit to complete the mission.
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Found: 775
A single-player "run and gun" map for WoG 3.58 featuring two levels. Players must gather an army and locate the exit to complete the mission.
A single-player adventure map focused on resource and time efficiency. The objective is to locate the Grail within a two-month limit.
A three-part XL map series following the saga of the wizard Irintal and the resurrection of the Phoenix. The campaign spans multiple locations, including Atlantis and the Empire of Tamriel, featuring Necropolis factions and new enemies.
A medium-sized, two-level duel map for two players. Designed by Kird, it features a normal difficulty level and supports both quick battles and tactical gameplay.
An updated map featuring 39 cities, including Atlantis and Murakamск. It introduces new quests, timed events, and cartographers, while implementing stricter limitations on magical movement.
Equal Opportunities is a 72x72 medium-sized map for the Restoration of Erathia expansion. It features balanced resource distribution and modified mechanics designed to minimize randomness for multiplayer games with AI or humans.
An XL-sized, two-level map titled Effect of the Butterfly by Samatron. This very difficult map requires players to destroy all enemies to achieve victory.
An XL-sized, two-level map of very high difficulty. Victory is achieved by defeating all enemies or locating a lost city to construct the Grail.
An XL-sized map for eight players featuring two levels and a team-based format. Magic is disabled, requiring players to rely on artifacts, while initial bonuses include extra resources, dwellings, and guilds.
size M, RPG-style multiplayer map for 3 humans against 5 computers. This high-difficulty map features pre-researched heroes, full mage guilds, and Grails in all cities.
A challenging custom map titled Blade Man's Adventures that emphasizes strategic thinking and complex gameplay mechanics.
A discussion regarding the difficulty of the First Blood 2.4 map, focusing on the limited escape routes and the high-level creatures guarding them.