An XL-sized, two-level map for eight players designed for Shadow of Death. Players can win by defeating all opponents or by delivering an artifact to the castle after freeing the Demon Convet.
Maps
Have a map to share?
Adding a map to the Library is easy — just use the button on the right. It is not the only way: a map reaches the Library automatically as soon as a map file is attached to a forum post, which usually happens in a game’s "Maps" boards.
A large, two-level map designed for six players at normal difficulty. Each player begins with a small village, minimal troops, and a Holy Grail in their city.
A medium-sized, two-level map designed for two players at normal difficulty. Created by Zoan, this map features timed events and a setting centered on undead inhabitants in former dwarven tunnels.
A large, normal-difficulty map designed for four players by Zoan. It features unique, single-use event text for each island and is available in versions with or without allies.
A small, single-level map designed for four players on Normal difficulty. The terrain features dense forests and high mountains with limited resources.
An XL-sized, two-level map designed for up to 8 players. This difficult map features random artifact component spawns and includes the Armageddon's Blade.
Two official maps previously missing from certain collections. Includes the Myth and Legends map and the Land of Titans (Allies) map, featuring an updated Russian version.
This map update introduces new super-monster objects for every castle. It also includes updated artwork and various minor terrain adjustments.
The second chapter of an alternative campaign titled The Dark Pact. Xiron and Fiona travel through the underworld to reclaim their possessions in Lucifer's realm.
A single-level map for two players featuring a mission to capture seven Dr. Zo tanks. The scenario includes hero biographies and tavern rumors to assist with the slightly above-average difficulty.
A large, extra-hard two-level encounter map designed for five players. Each player controls a continent with three cities, featuring heavily defended zones and limited resources.
Inflation is a large, two-level map designed for six players on a hard difficulty. Each player starts with two cities, a capital, and an unbuilt underground outpost.