An XL-sized, two-level map designed for eight players in the HotA version. This impossible-difficulty scenario follows a narrative centered on Prince Mateus exploring an unknown island.
Maps
A three-player scenario map set in the Falcon Empire. This 136x136 two-level map features Haven-focused gameplay, cinematic cutscenes, and a story centered on the struggle for the throne.
A collection of small-sized custom maps sourced from gamerhome. The files include various challenging scenarios, such as starting with a peasant in a Tower stronghold.
A collection of walkthroughs and historical versions of custom maps. It tracks the evolution of specific maps through various key milestones and archived iterations.
A short custom map created by Ira the Mage. The scenario focuses on identifying a specific pattern to achieve completion within a few minutes.
A medium-sized 136x136 scenario for four players in a free-for-all format. This dungeon-based map requires game version 3.1 and features Alaric as the main hero.
An XL-sized, two-level map for 8 players designed for the HotA version. This impossible difficulty scenario follows Prince Mateus on an unknown island as he seeks answers to his disappearance.
A two-level scenario map for four players designed for the Haven faction. Set in a 216x216 world, the story follows Edward's quest to find a replacement for the sphere of time.
Medium-sized multiplayer arena map designed for 2x2 combat. It features two levels and includes updates such as additional creatures and the prohibition of astral gates.
Here's a map where the script in the forte does not work with your mod
A combat-oriented custom map by author chen5262. It features dynamic gameplay, a lack of secrets, and an emphasis on logistics and AI maneuvering over questing.
A large-scale scenario map for six players, featuring one human and five AI opponents. This hard-difficulty map follows a narrative centered on a necromancer seeking a forbidden book.