Wizard — Skill wheel

Wizard Heroes V

The skills this class is offered in this version around the ring, their abilities fanning outward, and a line from each ability to what it needs.

The original Heroes V has no skill-chance table, so the wheel shows no shares: every class may take the twelve common skills and its own racial skill, but how often each is offered is not in the game's data.

On a phone the wheel and the build planner don't fit, so the same skills and abilities are listed below. Open this page on a tablet or computer to see the wheel.

Logistics Navigation Pathfinding Scouting March of the Golems — needs: Pathfinding Teleport Assault — needs: Mark of the Wizard, March of the Golems War Machines Ballista Catapult First Aid Remote Control — needs: Catapult Tremors — needs: Consume Artifact, Remote Control Enlightenment Arcane Intuition Intelligence Scholar Wizard's Reward — needs: Scholar Graduate — needs: Wizard's Reward Leadership Diplomacy Estates Recruitment Artificial Glory — needs: Estates Luck Magic Resistance Resourcefulness Soldier's Luck Spoils of War — needs: Resourcefulness Tear of Asha Vision — needs: Consume Artifact, Spoils of War Attack Archery Battle Frenzy Tactics Flaming Arrows — needs: Archery Cold Steel — needs: Mark of the Wizard, Flaming Arrows Defense Evasion Protection Vitality Resistance — needs: Protection Power of Endurance — needs: Magic mirror, Resistance Sorcery Arcane Training Magic Insight Mana Regeneration Counterspell — needs: Arcane Training Erratic Mana — needs: Counterspell, Magic mirror Destructive Magic Master of Fire Master of Ice Master of Storms Sap Magic — needs: Magic mirror Fiery Wrath — needs: Mark of the Wizard, Sap Magic Dark Magic Master of Curses Master of Mind Master of Pain Seal of Darkness — needs: Master of Mind Dark Renewal — needs: Fiery Wrath, Seal of Darkness Light Magic Master of Abjuration Master of Blessings Master of Wrath Suppress Light — needs: Master of Abjuration Refined Mana — needs: Dark Renewal, Tremors, Suppress Light Summoning Magic Master of Conjuration Master of Earthblood Master of Life Banish — needs: Master of Conjuration Fog Veil — needs: Mark of the Wizard, Banish Artificer Consume Artifact Magic mirror Mark of the Wizard Arcane Omniscience — needs: Erratic Mana, Cold Steel, Fog Veil, Graduate

Skills

The skills this class may learn and the abilities of each. The original Heroes V has no skill-chance table: every class may take the twelve common skills and its own racial skill, but how often each is offered is not in the game's data.