- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 200
- Min damage
- 4
- Max damage
- 8
- Bonus Value
- 2
At many social functions in Alvar, it is deemed inappropriate to carry a sword. It is common for Elven warriors to carry a smaller blade in case things become uncivil.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2500
- Bonus Value
- 20
Made from the braided bodies of three snakes, this wand pulses like a slow heartbeat. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1100
- Min damage
- 15
- Max damage
- 24
- Bonus Value
- 12
This blade of pure erudine steel can cut armor like butter and gleams with a starlight glow. There are finer swords available, but their numbers can be counted on a single hand.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 0
- Min damage
- 18
- Max damage
- 36
- Bonus Value
- 15
Quest Item: No Minotaur kings wear a crown. Instead as their badge of office they carry great axes of the finest workmanship. This axe was lost when Balthazar was betrayed by the Vori Frost Giants. That it is strongly enchanted is clear; when used in battle its blows deliver both normal damage and impart a numbing bite of freezing cold.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 100
- Min damage
- 6
- Max damage
- 10
- Bonus Value
- 2
Often carried by mounted knights as a secondary arm, battle hatchets are preferred by some who carry them to the exclusion to any sword.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 700
- Min damage
- 9
- Max damage
- 24
- Bonus Value
- 6
This improved halberd has a spiked blade opposite its axe face to provide both balance and a means of penetrating plate armor.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 17
- Max damage
- 19
- Bonus Value
- 15
(Might +40, 4-10 points Electrical damage, Accuracy -40, Necromancer) Though generally considered unfashionable among current necromantic customs, live sacrifice was once widely practiced. To reduce the cruelty inflicted on his victims, the Necromancer Ferredine the Merciful created a blade capable of bringing about a quicker and less suffered end.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 200
- Min damage
- 7
- Max damage
- 11
- Bonus Value
- 3
A light crossbow of good quality, these weapons feature a grooved table, basic sights and a smooth releasing nut.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 600
- Min damage
- 10
- Max damage
- 16
- Bonus Value
- 8
Fashioned from the spinal bones of wyverns and crowned by a dragon's lower spikeplate, these staves are the product of necromantic weaponcraft. It is unusual to find one of these deadly weapons that is not also carrying a powerful enchantment.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 15
- Max damage
- 21
- Bonus Value
- 12
(Might +20, Endurance +20, 10-20 points of Body damage) Trollish folklore is full of the fables of Sevenstrong Burlfist who with Biter, his faithful wolf companion, and his mighty club, Breaker, endlessly quested for the Silver Rose. Fables? One must wonder, if Breaker exists, then why not too, the Silver Rose?
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1100
- Min damage
- 13
- Max damage
- 19
- Bonus Value
- 11
Given to Regnan captains upon gaining their first command, these superior weapons help them to dominate their foes and subordinate.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 400
- Min damage
- 11
- Max damage
- 15
- Bonus Value
- 7
The Merchants of Alvar like to see their caravan guards well armed. This well-crafted heavy crossbow has a cranked drawing mechanism.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 650
- Min damage
- 15
- Max damage
- 21
- Bonus Value
- 12
These are made exclusively for members of the Erathian Order of the Blade. Since by tradition they are buried with their fallen wielders on hallowed and guarded grounds, they are rare articles indeed.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1
- Min damage
- 1
- Max damage
- 3
- Bonus Value
- 0
A wooden head and handle studded with short iron spikes, the simple club's best attribute is that it can be constructed from found materials.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 8
- Min damage
- 2
- Max damage
- 4
- Bonus Value
- 0
As much a cutting tool and eating implement as a weapon, this dagger of soft steel will take an edge, but will lose it through very little use.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 100
- Min damage
- 4
- Max damage
- 6
- Bonus Value
- 2
These daggers are often carried by members of the Necromancers' Guild. The crystals used for the blades are found in the Shadowspire mountains. They are incredibly sharp, but have a tendency to shatter.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 500
- Min damage
- 6
- Max damage
- 22
- Bonus Value
- 2
Often carried by Elven caravan guards, these slightly under-proportioned blades are nearly, but not quite, light enough to brandish single-handedly.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 350
- Min damage
- 9
- Max damage
- 15
- Bonus Value
- 6
The weapon of a merchantman from the Dark Elven city of Alvar. It's wavy edged blade holds a good edge.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 750
- Min damage
- 12
- Max damage
- 17
- Bonus Value
- 7
Dark Elven bowsmiths have discovered that unusual characteristics of the Kreegan spinal column make it the best material for heavy bowstaves. A clever arrangement of composite pulleys make it possible for those of less than superhuman strength to pull these mighty weapons.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 650
- Min damage
- 14
- Max damage
- 22
- Bonus Value
- 13
The back-barbed stalt steel head of this weapon is designed to deal grievous damage to even the most ancient of dragons. Naturally, it is the spearfighter's choice for dispatching all foes.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1250
- Min damage
- 13
- Max damage
- 29
- Bonus Value
- 9
A deep biting, perfectly balanced weapon designed for one purpose - the slaying of dragons.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 790
- Min damage
- 9
- Max damage
- 13
- Bonus Value
- 7
While they present a united front to the rest of the world, there is much internal strife among the Vampires of Shadowspire. By custom, very serious differences are settled in battle using these deadly blades of exquisite craftwork.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 550
- Min damage
- 12
- Max damage
- 16
- Bonus Value
- 8
While the blacksmiths of the Jadamean Dark Dwarves are not as skilled as their Erathian counterparts, they still produce a product superior to most of what is otherwise available.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 0
- Min damage
- 15
- Max damage
- 31
- Bonus Value
- 13
Quest Item: Charles Quixote's personal spear of Dragon slaying, Ebonest is a fine weapon indeed. When used against a Dragon, it seems to aim unerringly for the chinks between its target's tough scales.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 16
- Max damage
- 20
- Bonus Value
- 12
(Might +20, Swift, 6-12 points of Cold damage, Minotaur) When the Dark Dwarves carved the first Minotaur labyrinth into the heart of Mt. Ashenbane they forged this axe for Xaxius, the first herdmaster.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1250
- Min damage
- 12
- Max damage
- 30
- Bonus Value
- 9
These axes of superior workmanship are issued only to members of The Blackened Horn, the elite warriors who guard Minotaur holy sites.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 17
- Max damage
- 23
- Bonus Value
- 14
(Accuracy +40, 10-20 points of Light damage) The Forge of Chaos was destroyed in the making of the Swords of Balance. Legend says the Blade of Light, Elsenrail, and the Blade of Dark, Glomenthal, will play major roles in the last act of the universe.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 250
- Min damage
- 6
- Max damage
- 14
- Bonus Value
- 5
The fine craftsmanship and balance of this alloy steel headed spear mark it as the work of the weaponsmiths of Alvar.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 500
- Min damage
- 11
- Max damage
- 16
- Bonus Value
- 6
By laminating together layers of wood, steel, and bone the bowsmiths of Alvar have created a bow of perfect balance, strength and accuracy. The process consumes a lot of time, craft and expensive materials which explains the steep price these bows command.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 300
- Min damage
- 8
- Max damage
- 10
- Bonus Value
- 6
The grip on this blade has clearly been rewrapped many times. It is said that such blades were used by the first Vampires who appeared millennia before the Silence. Could this possibly be one of those ancient weapons?
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 300
- Min damage
- 5
- Max damage
- 13
- Bonus Value
- 3
This hammer was designed as secondary infantry arm designed to finish off armored opponents who have fallen to the ground.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 19
- Max damage
- 35
- Bonus Value
- 15
(10-20 points of Fire damage, Slow, Speed -20) When the arch assassin, Demetri Razen was finally brought to justice, it was found that his skin was granted unusual hardness by a permanent enchantment. Normal blades would not cut him, so Finality was forged to deliver the death blow sentenced by the Enrothian courts.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 450
- Min damage
- 5
- Max damage
- 23
- Bonus Value
- 2
Capable of splitting armor, these two-handed axes are a favorite among soldiers facing mounted knights.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 12
- Max damage
- 16
- Bonus Value
- 10
(Vampiric, 10 points of Poison damage, Vampire) At the conclusion of the Vampires' War of the Chalice, Korbu exacted horrific retribution on his defeated enemy, Calden Fain. It is better for the world that knowledge of the necromantic arts which rendered Fain--body and soul--into this living blade, is lost.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 17
- Max damage
- 23
- Bonus Value
- 14
(Might +40, 10-20 points of Dark damage) The Forge of Chaos was destroyed in the making of the Swords of Balance. Legend says the Blade of Light, Elsenrail, and the Blade of Dark, Glomenthal, will play major roles in the last act of the universe.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 290
- Min damage
- 4
- Max damage
- 10
- Bonus Value
- 2
After the Gowdar Deep Goblins were wiped off the face of Jadame in the Goblin-Ogre Wars, thousands of these weapons appeared on the common market.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 15000
- Min damage
- 18
- Max damage
- 33
- Bonus Value
- 15
(+10 to all attributes, 10-20 points of Body damage) The great Vampire, Korbu was known to use living men to guard his crypt during daylight hours. Compelled by a spell of enslavement, these sorry souls would walk their rounds carrying these mighty halberds. When Korbu mysteriously vanished, and the slave spell failed, a few of these weapons appeared in the larger world.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 18
- Max damage
- 24
- Bonus Value
- 15
(Speed +70, Accuracy +70, Armor Class -20) Havoc's enchantment makes it able to readily defeat any target's defenses. Unfortunately, its aggressive spirit makes it indifferent to parrying movements.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2000
- Min damage
- 16
- Max damage
- 32
- Bonus Value
- 12
Crafted from purified erudine alloy and then tempered in a pool of roiling lava, this sword's practically undullable and perfectly balanced blade backs up its intimidating appearance.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 16
- Max damage
- 20
- Bonus Value
- 12
(Might + 70, Accuracy +70, Personality -50, Intellect -50) So called because of its power to demonize its wielder, nevertheless, there are many who would willingly pay the price for the power offered by ""Hell's Cleaver.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 200
- Min damage
- 5
- Max damage
- 10
- Bonus Value
- 0
These lightweight bows of simple construction are meant for bringing down small game animals - not for direct combat.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 300
- Min damage
- 9
- Max damage
- 13
- Bonus Value
- 5
Built for use in the field, this medium crossbow is designed for hunting, but is equally effective as a battle weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 200
- Min damage
- 3
- Max damage
- 18
- Bonus Value
- 0
This simple poleaxe appears to have been made by attaching the blade of a farm implement to a poorly crafted spear.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 400
- Min damage
- 4
- Max damage
- 14
- Bonus Value
- 2
A highly specialized piece of equipment intended to equalize contests between foot soldiers and mounted, armored opponents, these modified spears are effective if slightly clumsy weapons.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 100
- Min damage
- 3
- Max damage
- 12
- Bonus Value
- 0
Some swordsmen swear that the soft metal of an iron sword gives them certain combat advantages. Those swordsmen never seem to be very old.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 40
- Min damage
- 2
- Max damage
- 8
- Bonus Value
- 0
Many dangers face the Jadamean traveler. Even the least battle-minded carry some sort of weapon. These iron ended walking sticks are a common choice.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 15
- Max damage
- 21
- Bonus Value
- 13
(Endurance +40, Luck +40, Ogre Slaying) Before there was a Regnan Empire, the ancestors of the Trolls of Ironsand lived on Regna Island. With this blade and a horde of sea raiders, Hareck I ousted the Trolls and formed his pirate nation.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 800
- Min damage
- 12
- Max damage
- 21
- Bonus Value
- 9
The weight of this sword's untapered blade would make it unwieldy if not for its exacting counterbalance.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1600
- Min damage
- 16
- Max damage
- 31
- Bonus Value
- 13
Minotaurs have very little tolerance for intruders in their hallowed mazes. This fact is well evidenced in the attention paid to weapons constructed for the labyrinth guards.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 50
- Min damage
- 4
- Max damage
- 8
- Bonus Value
- 0
Because of their ease of use, crossbows like these are stockpiled in militia armories everywhere. Their low pull strength and mediocre workmanship however, make them only moderately effective.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 16
- Max damage
- 20
- Bonus Value
- 12
(Swift, Accuracy -50, Dark Elf) An ingenious combination of the mechanical and magical went into the creation of this self-cocking crossbow which launches its quarrels with incredible force. That the same launching force causes it to kick like a mule means only the most skilled can use it to any good effect.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 600
- Min damage
- 9
- Max damage
- 18
- Bonus Value
- 6
The Lizardmen produce a weapon capable of giving sturdy service.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 650
- Min damage
- 8
- Max damage
- 18
- Bonus Value
- 6
The blacksmiths on the Dagger Wound Islands craft a wide variety of spearheads. This trident is one of their most unusual designs. The barbed tines cause extra damage during straight thrusting attacks.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 15
- Min damage
- 2
- Max damage
- 6
- Bonus Value
- 0
With a blade in length between sword and dagger, these weapons are meant for the knife fighter who desires a bit of extra reach. This particular weapon is of mediocre workmanship in soft steel.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 15
- Max damage
- 20
- Bonus Value
- 10
(Accuracy +50, Swift, Bow skill +4) Legends tell of many great archer heroes, but none greater than Brennan Morland of whom it was said once pierced a gold sovereign at 300 paces in an archery tournament. Now, holding his bow you must wonder if the legend owes more to the bow than the man.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 12000
- Min damage
- 10
- Max damage
- 19
- Bonus Value
- 7
Though at first it appears to be the same type of mace carried by Sun Temple clerics everywhere, this item seems to thrum with conflicting energies.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 250
- Min damage
- 7
- Max damage
- 9
- Bonus Value
- 5
Daggers of this quality are rare indeed. Made of erudine and rare woods, finished in gold, and set with a sizable ruby, this would be a rich man's extravagance if it were not also so effective a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 150
- Min damage
- 5
- Max damage
- 7
- Bonus Value
- 3
This dagger is a typical example of those produced by the weaponsmiths of Alvar. It is made of hardened steel and has excellent balance.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 775
- Min damage
- 15
- Max damage
- 19
- Bonus Value
- 11
Forged by the Minotaurs for their wars with the Ogres, these axes are forged of a secret alloy formula. Their edges are difficult to dull and even harder to sharpen.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 800
- Min damage
- 10
- Max damage
- 26
- Bonus Value
- 6
Only those possessed of great strength and balance can gracefully swing these mighty blades let alone control them in the heat of combat.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1300
- Min damage
- 13
- Max damage
- 28
- Bonus Value
- 10
When the Minotaurs went to war with the Frost Giants of faraway Vori, their king Balthazar commissioned this polearm to arm his troops. He reportedly said, ""Since they will be gone so long, arm them with something versatile.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1500
- Min damage
- 15
- Max damage
- 33
- Bonus Value
- 12
Minotaur herdsmen lead their troops into battle wielding these devastating war axes of superlative balance and workmanship.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 900
- Min damage
- 8
- Max damage
- 26
- Bonus Value
- 5
These two-handed axes are commonly used by Minotaurs who have the strength necessary to handle their great weight.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 3000
- Bonus Value
- 15
A unicorn horn capped with a gold set ruby and crowned with a sculpted skull, this wand could only be the creation of the Necromancers' Guild. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 3000
- Bonus Value
- 15
A unicorn horn capped with a gold set ruby and crowned with a sculpted skull, this wand could only be the creation of the Necromancers' Guild. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 3000
- Bonus Value
- 15
A unicorn horn capped with a gold set ruby and crowned with a sculpted skull, this wand could only be the creation of the Necromancers' Guild. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 3000
- Bonus Value
- 15
A unicorn horn capped with a gold set ruby and crowned with a sculpted skull, this wand could only be the creation of the Necromancers' Guild. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 3000
- Bonus Value
- 15
A unicorn horn capped with a gold set ruby and crowned with a sculpted skull, this wand could only be the creation of the Necromancers' Guild. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 15000
- Min damage
- 17
- Max damage
- 32
- Bonus Value
- 12
Bows of Kreegan bone are highly sought after; the material is strong and takes enchantments easily. The most sought after bone comes from Kreegans of the devil race's former ruling class.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 15
- Min damage
- 1
- Max damage
- 9
- Bonus Value
- 0
A fire-hardened and sharpened sapling studded with thorns, spears like these are used by Ogre troops for drill and basic combat training.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 350
- Min damage
- 9
- Max damage
- 15
- Bonus Value
- 6
Troll tribal chieftains must win their position through trial by combat. The winner keeps his club as a symbol of office. The losers' clubs often find their way into the weapon marketplace.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 250
- Min damage
- 6
- Max damage
- 12
- Bonus Value
- 4
This finely decorated staff is the product of Lizardman craft. Wrapped with exotic leathers, and ended with a bronze footcap and striker, these staves are carried by Lizardman priests as a symbol of station.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 300
- Min damage
- 7
- Max damage
- 12
- Bonus Value
- 2
Recurved bowstaves allows an archer to pull a heavier bow than they might otherwise be able to. Greater pull weight means greater arrow speed for increase range and damage.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 550
- Min damage
- 12
- Max damage
- 16
- Bonus Value
- 8
The pirates of Regna Island have spent centuries perfecting their crossbow design. The resulting weapon has a crystal lensed sight and bowstaves of pure stalt - which would make the bow impossible to cock if not for the crank draw of erudine alloy.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 590
- Min damage
- 8
- Max damage
- 14
- Bonus Value
- 6
Issued to Regnan seamen as a basic side arm, these blades have gained a sturdy reputation.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 750
- Min damage
- 10
- Max damage
- 16
- Bonus Value
- 8
The extremely forward balance of this weapon's blade gives it extra striking power, but requires great strength and skill from its wielder.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 350
- Min damage
- 6
- Max damage
- 10
- Bonus Value
- 4
Not wishing to be encumbered by a shield, many Regnan pirate raiders fight with a cutlass in one hand and one of these shorter blades in the other.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 900
- Min damage
- 11
- Max damage
- 21
- Bonus Value
- 9
No Regnan ship leaves port without a cache of tridents. Boarding attacks against their galleys seldom succeed against massed walls of their erudine tines.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 450
- Min damage
- 9
- Max damage
- 15
- Bonus Value
- 7
As much a symbol of office as weapon, these finely crafted maces are carried by inner circle Sun Temple priests. Its highly decorated shaft belies the effectiveness of the gilded erudine-steel head.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 40
- Min damage
- 2
- Max damage
- 8
- Bonus Value
- 0
This weapon may once have been of some quality, though it would be hard to tell through the apparent years of corrosion.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 16
- Max damage
- 22
- Bonus Value
- 14
(Personality + 40, Regenerate Hit Points) Uri Hossana, King of the Western Elves, also called ""The Drunken King,"" was deposed the day he carelessly misplaced his scepter of office while on a hunting trip. This proved to be the last blunder of an incapable ruler. His advisors relieved him of his crown and left him to fend for himself in the Howling Marsh. He was never seen again.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 400
- Min damage
- 8
- Max damage
- 14
- Bonus Value
- 6
These rare staffs may appear unwieldy, but they are the product of sorcery. In combat they flex with animal intelligence to work in blows through their targets' defenses.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2500
- Bonus Value
- 20
Made from the braided bodies of three snakes, this wand pulses like a slow heartbeat. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2500
- Bonus Value
- 20
Made from the braided bodies of three snakes, this wand pulses like a slow heartbeat. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2500
- Bonus Value
- 20
Made from the braided bodies of three snakes, this wand pulses like a slow heartbeat. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2500
- Bonus Value
- 20
Made from the braided bodies of three snakes, this wand pulses like a slow heartbeat. To use it you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1500
- Bonus Value
- 30
Something rattles ominously within the gog skull topping this wand - product of Ogre mage magic. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1500
- Bonus Value
- 30
Something rattles ominously within the gog skull topping this wand - product of Ogre mage magic. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1500
- Bonus Value
- 30
Something rattles ominously within the gog skull topping this wand - product of Ogre mage magic. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1500
- Bonus Value
- 30
Something rattles ominously within the gog skull topping this wand - product of Ogre mage magic. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1500
- Bonus Value
- 30
Something rattles ominously within the gog skull topping this wand - product of Ogre mage magic. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 120
- Min damage
- 2
- Max damage
- 10
- Bonus Value
- 0
This hammer is more a construction tool than a weapon. Still, it could deliver a telling, if clumsy, blow.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 15
- Max damage
- 24
- Bonus Value
- 12
(Slows target, Water Resistance -50, Personality -15) The pommel of this sword is gruesomely butted by a shrunken medusa's head. Though greatly diminished, the medusa's power flows along Snake's blade and into its targets--a good design, but poorly implemented, for some of the negative energies flow into the sword's wielder as well.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 400
- Min damage
- 9
- Max damage
- 14
- Bonus Value
- 4
The human soldiers of Enroth carry bows made from the native snakewood tree. The strong, flexible wood makes a sturdy bow.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 14
- Max damage
- 22
- Bonus Value
- 13
(Vampiric, Might +50, Luck -40) Many under the rule of Luthiner the Severe saw the existence of his spear Spiritslayer as proof of the existence of evil. The injuries caused by the spear go beyond the physical as Spiritslayer takes a strike as an opportunity to drink its target's very essence.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 6
- Max damage
- 12
- Bonus Value
- 4
(of Air Magic, of Fire Magic, of Water Magic, of Earth Magic, -40 Armor Class) By imposing upon its wielder a deepened state of concentration, the Staff of Elements increases his or her affinity with elemental magic to a profound degree. Of course, it is not always a good thing to have one's attention taken away from one's immediate concerns.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 13
- Max damage
- 22
- Bonus Value
- 10
(of Shielding; Immune to disease, paralysis, and poison) Nemerit, an otherwise unremarkable witch of the last era, was renown for her staff artificing skill. She created a staff for every conceivable use. It is said she carried this staff on reagent collecting trips into the swamplands.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 50
- Min damage
- 3
- Max damage
- 11
- Bonus Value
- 2
Basic spears are found stockpiled in the armories of many races, and for good reason - they are effective and deadly weapons. This particular one is of Minotaur origin.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 650
- Min damage
- 11
- Max damage
- 19
- Bonus Value
- 9
Clerics of the Sun are prohibited from using bladed weapons. That they carry such fine warhammers is the natural result of this restriction. As an added measure of devotion, a reverse image of their sun symbol is embossed on the striking face.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 0
- Min damage
- 16
- Max damage
- 32
- Bonus Value
- 12
Quest Item: That the Whistlebones would settle upon such a fierce weapon for their heirloom speaks much of their commitment to the family business of Dragon hunting.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 500
- Min damage
- 12
- Max damage
- 18
- Bonus Value
- 9
A sword for a true swordsman. Its lack of ornamentation bespeaks of the singular purpose of its design.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 300
- Min damage
- 7
- Max damage
- 13
- Bonus Value
- 5
The sunray corona circling the head of this well made mace serves as a devotional declaration for Temple of the Sun clerics; it also greatly increases the damage of its blows.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 15000
- Min damage
- 17
- Max damage
- 26
- Bonus Value
- 14
(Armsmaster skill +7, Air Resistance +30) As a child, before he carved his barbarian kingdom in Vori, Lars Eilief found this sword deep in an ice cave. When he died, it was set adrift with him on his funeral barge. How it ended up in Jadame is a mystery.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 100
- Min damage
- 4
- Max damage
- 6
- Bonus Value
- 3
The Trolls of the Ironsand Desert make these clubs by fire-hardening the fantastically tough root wood of the thornbark tree.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 15
- Max damage
- 20
- Bonus Value
- 10
(Accuracy +100, Bow skill + 5, Armor Class -20) This bow was built to the specifications of the great Elven tournament archer, Terin Tourfeather. More concerned with fancy shooting than with the realities of the battlefield, the bow's detrimental effects were of no concern to Tourfeather--more workaday wielders should pay more heed.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 30000
- Min damage
- 15
- Max damage
- 25
- Bonus Value
- 13
(Water Breathing, +70 Water Resistance, -70 Fire Resistance) The Trident of Rulership was never meant to be on dry land, yet when the once mighty, ocean to ocean, Triton empire collapsed, many of its greatest artifacts including those of its royal treasure were looted and made their way to the surface.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1250
- Min damage
- 15
- Max damage
- 25
- Bonus Value
- 13
The first thing one notices when first handling this trident is that it is unusually cool to the touch. The second is a sense that the dragon turtle bone tines seem to seek vulnerabilities in their targets' defenses as if guided by an unseen hand.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 300
- Min damage
- 5
- Max damage
- 14
- Bonus Value
- 2
Though of primitive design and craftsmanship, these Troll forged weapons are effective in strong hands.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 890
- Min damage
- 14
- Max damage
- 22
- Bonus Value
- 12
It is necessary to handle this weapon to appreciate its perfect grip and balance. The hammer's head is carved from a single mineral crystal. Trollish weaponsmiths spend a lifetime mastering the shaping technique to produce a head that retains incredible hardness without being shatter prone.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 600
- Min damage
- 13
- Max damage
- 19
- Bonus Value
- 11
While most races have concentrated on developing bladed weapons, the Trolls have always been content to refine the simple bludgeon. This brutal weapon forged as a single piece of stalt alloy is the finest example of their craft.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 200
- Min damage
- 6
- Max damage
- 12
- Bonus Value
- 3
Though of primitive craftsmanship, the great weight of this weapon's blade gives it excellent striking power.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 500
- Min damage
- 8
- Max damage
- 12
- Bonus Value
- 6
This wavy bladed long dagger of the best quality steel is the product of the Twilight weaponsmiths. The bat wing guard set with a blood red ruby marks it as the weapon of a Vampire.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 225
- Min damage
- 3
- Max damage
- 21
- Bonus Value
- 0
As much an implement for working wood as a weapon, this crude axe can still deliver a telling blow.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 400
- Min damage
- 4
- Max damage
- 20
- Bonus Value
- 0
This blade's great weight and length give its blows greater reach and damage. Otherwise, it is unexceptional in quality.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 15000
- Min damage
- 18
- Max damage
- 36
- Bonus Value
- 15
(10-20 points of Fire damage, Fire Resistance +40) The mad artificer, Cornelius of Blackshire, built this axe for the purpose of clearing the trees around his country estate. ""A single blow will both fell a tree and render it into firewood!"" he was heard to exclaim. That he was soon found slain and the axe gone missing is proof that someone saw a better use for the tool.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 450
- Min damage
- 8
- Max damage
- 16
- Bonus Value
- 6
An improved version of the field hammer, this weapon is heavier, better balanced and more durable. While it requires strength to wield, it is a terrible sight to armored and unarmored foes alike.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1000
- Bonus Value
- 35
The primitive materials of this wand is infused with dark spiritual energy. To use this wand, you must equip it as though you were equipping a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1000
- Bonus Value
- 35
The primitive materials of this wand is infused with dark spiritual energy. To use this wand, you must equip it as though you were equipping a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1000
- Bonus Value
- 35
The primitive materials of this wand is infused with dark spiritual energy. To use this wand, you must equip it as though you were equipping a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1000
- Bonus Value
- 35
The primitive materials of this wand is infused with dark spiritual energy. To use this wand, you must equip it as though you were equipping a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 1000
- Bonus Value
- 35
The primitive materials of this wand is infused with dark spiritual energy. To use this wand, you must equip it as though you were equipping a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2000
- Bonus Value
- 25
A wand of highly polished thornbark wrapped with platinum wire. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2000
- Bonus Value
- 25
A wand of highly polished thornbark wrapped with platinum wire. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2000
- Bonus Value
- 25
A wand of highly polished thornbark wrapped with platinum wire. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2000
- Bonus Value
- 25
A wand of highly polished thornbark wrapped with platinum wire. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 2000
- Bonus Value
- 25
A wand of highly polished thornbark wrapped with platinum wire. To use it, you must equip it like a weapon.
- Slot
- Weapon
- Item Kind
- Weapon
- Value (Gold)
- 20000
- Min damage
- 15
- Max damage
- 23
- Bonus Value
- 14
(Endurance +20, Dragon Slaying, Swift) Arguably the best dragon hunter of all times, Sir Ryan Smedly carried this mighty spear with him on all his expeditions, claiming that with it in hand, he could best any dragon in single combat. This proved true, but nevertheless he was slain by no less than a dozen dragons who ambushed him at Shadowmarsh Pass.