Inert matter that has been reanimated with magic or other means. Morale: Always neutral. Luck: Always neutral. Fallen Constructs cannot be raised as Undead after battle.
A part of a hivemind that serves a powerful lord from beyond. Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn can be raised as Undead after battle.
A powerful ancient creature, often intelligent and imbued with wondrous magic. Morale range: 0 to 5. Luck range: 0 to 3. Fallen Dragons can be raised as Undead after battle.
A spirit, soul, or other intangible power that has coalesced into material form. Morale range: –3 to 3. Luck range: –3 to 3. Fallen Embodiments cannot be raised as Undead after battle.
A fully sentient inhabitant of Jadame. Morale range: –5 to 5. Luck range: –3 to 3. Fallen Living creatures can be raised as Undead after battle.
A beast or beast‑like creature. Jadame’s beasts often have fantastical powers; denizens of other planes, even more so. Morale range: –3 to 3. Luck range: –5 to 5. Fallen Magic creatures can be raised as Undead after battle.
A creature or person whose life has been prolonged by unnatural means. Morale: Always neutral. Luck range: –5 to 5. Fallen Undead cannot be raised as Undead after battle.