Rune Magic

Древа умений Views Last Edited 8/21/2026 4:46 PM
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Novice Rune Magic Secondary Skills
Novice Rune Magic

The hero gets the Rune of Fortune.

Rune of Berserking Secondary Skills
Rune of Berserking

The hero's base damage is increased by +25 for every friendly rune aura affecting the enemy creature.

Rune of Healing Secondary Skills
Rune of Healing

The support warfare unit Runestone also heals all friendly creatures inside the aura of any own rune. These heal effects can stack up.

Rune of Initiative Secondary Skills
Rune of Initiative

+10 Initiative for all friendly Runes.

Expert Rune Magic Secondary Skills
Expert Rune Magic

The hero gets the Rune of Destruction.

Rune of Channeling Secondary Skills
Rune of Channeling

At the end of every combat round the hero regains 1 Mana for every creature standing in the aura of at least one of your runes.

Rune of Sundering Secondary Skills
Rune of Sundering

The active ability of the Rune of Destruction deals 50% more damage. The shield from the Rune of Fortune absorbs 15 more damage.

Master Rune Magic Secondary Skills
Master Rune Magic

The hero gets the Rune of Resilience.

Rune of Radiance Secondary Skills
Rune of Radiance

All runes from the Rune Magic skill get a second active ability that triples the effect of their aura ability until the end of the next combat round. It can be activated only once per combat.

Rune of Scattering Secondary Skills
Rune of Scattering

Whenever an enemy creature in the aura of a friendly rune is attacked in melee, an additional 50% of the dealt damage is distributed equally among all other enemy creatures in the aura of any friendly rune.

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