Spells: Light

Магия и заклинания Views Last Edited 8/21/2026 4:46 PM
Auto-translated
Heal Spells
Heal
School
Light

Instantly restores health to a selected friendly stack and brings dead creatures back to life, or deals light magic damage to enemy undead stacks. (Does not affect constructs). Effect: 10+3*Spell Power health points restored or from 0+15*Spell Power to 90+15*Spell Power light magic damage dealt

Cleansing Light
School
Light

Immediately removes a specific number of negative magic effects from selected allied creature. No Spell Power term is displayed for this effect at this mastery level

Resurrection Spells
Resurrection
School
Light

Immediately resurrects and heals selected allied creature. The creature you selected heals and resurrects all allied creatures. Lasts for 3 turns (doesn't work on Undead and Constructs). Effect: Target healing: 30 + 10 × SP; adjacent allied healing: 30

Celestial Armor
School
Light

Consumes damage dealt to selected allied creature. Lasts for 3 turns. Effect: поглощает to х damage

Elrath's Conviction
School
Light

Increases Defense and Leadership of the hero in the upcoming battle. No Spell Power term is displayed for this effect at this mastery level

Martyr Spells
Martyr
School
Light

Redirects part of the damage suffered by allies to the selected allied creature and grants Morale to the other allied creatures. Effect: Redirected damage: 70%; allied Morale: +10

Retribution Spells
Retribution
School
Light

Deals Light Magic damage to every creature that attacks selected allied creature. The spell lasts 3 turns. Effect: from 0+10*Spell Power to 60+10*Spell Power damage

Sun Beam Spells
Sun Beam
School
Light

Immediately deals Light Magic damage to selected enemy creatures. Effect: from 0+10*Spell Power to 60+10*Spell Power damage

Sun Burst Spells
Sun Burst
School
Light

Deals Light Magic damage to enemy groups which are hit by one of eight beams spreading from selected point in eight directions. The beams are blocked by groups and obstacles. The point selected with the spell must be an empty field. Effect: Damage: from 0 + 7 × SP to 42 + 7 × SP

Statistics

Welcome our newest member: recijeb