- School
- Air
Deals Air Magic damage to selected enemy creatures. Effect: from 0+10* Spell Power to 100+10*Spell Power damage
- School
- Air
Increases the Attack of allied creature attacking from distance. Lasts 3 turns. Effect: 6+1*Spell Power Attack
- School
- Air
Immediately deals Air Magic damage to selected creature, then it skips to three next random groups, dealing half of the previous damage with each new target. Effect: from 0+9* Spell Power to 90+9*Spell Power damage
- School
- Air
Deals Air Magic damage to all creatures on selected 2x2 territory and immediately moves them in random way to the surrounding 8x8 territory. Effect: from 0+9* Spell Power to 90+9*Spell Power damage
- School
- Air
Creates a storm on the selected 4x4 area for 3 rounds. Ranged Attack is reduced inside it, and ranged attacks crossing it deal only 10% damage. Effect: from -10-1* Spell Power Attack
- School
- Air
Knocks back the selected stack in the specified direction. Effect: by 1 tile straight or by 0 diagonally
- School
- Air
At the start of selected enemy's turn deals Air Magic Damage to all units surrounding him. If no creature is hurt, the spell remains active until it deals damage. Effect: from 0+10* Spell Power to 100+10*Spell Power damage
- School
- Air
When attacking, gives one additional attack with modified attack parameter. Lasts for specific amount of turns. Effect: duration 1 turn 30+1* Spell Power Attack
- School
- Air
Immediately uncovers territory around the marked point. Effect: radius: 4