Spells: Air

Магия и заклинания Views Last Edited 8/21/2026 4:46 PM
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Lightning Bolt
School
Air

Deals Air Magic damage to selected enemy creatures. Effect: from 0+10* Spell Power to 100+10*Spell Power damage

Storm Arrows Spells
Storm Arrows
School
Air

Increases the Attack of allied creature attacking from distance. Lasts 3 turns. Effect: 6+1*Spell Power Attack

Chain Lightning
School
Air

Immediately deals Air Magic damage to selected creature, then it skips to three next random groups, dealing half of the previous damage with each new target. Effect: from 0+9* Spell Power to 90+9*Spell Power damage

Cyclone Spells
Cyclone
School
Air

Deals Air Magic damage to all creatures on selected 2x2 territory and immediately moves them in random way to the surrounding 8x8 territory. Effect: from 0+9* Spell Power to 90+9*Spell Power damage

Elemental Fury
School
Air

Creates a storm on the selected 4x4 area for 3 rounds. Ranged Attack is reduced inside it, and ranged attacks crossing it deal only 10% damage. Effect: from -10-1* Spell Power Attack

Gust of Wind Spells
Gust of Wind
School
Air

Knocks back the selected stack in the specified direction. Effect: by 1 tile straight or by 0 diagonally

Lightning Burst
School
Air

At the start of selected enemy's turn deals Air Magic Damage to all units surrounding him. If no creature is hurt, the spell remains active until it deals damage. Effect: from 0+10* Spell Power to 100+10*Spell Power damage

Lightning Reflexes
School
Air

When attacking, gives one additional attack with modified attack parameter. Lasts for specific amount of turns. Effect: duration 1 turn 30+1* Spell Power Attack

Ylath's Clairvoyance
School
Air

Immediately uncovers territory around the marked point. Effect: radius: 4

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