Artifacts: Hand

Артефакты Views Last Edited 8/21/2026 4:46 PM
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Arcane Staff Artifacts
Arcane Staff
Slot
Hand
Class
Major

+2 to spell power To cast any spells, the hero uses the corresponding skill of rank "Apprentice"

Ashas Will Artifacts
Ashas Will
Slot
Hand
Class
Major

+3 to hero damage per level. +2 to health of all friendly creatures.

Artifact set
Assassins Blade Artifacts
Assassins Blade
Slot
Hand
Class
Minor

+2 to Attack.

Artifact set
Avenger Artifacts
Avenger
Slot
Hand
Class
Major

base damage of friendly ranged stacks; All enemy creatures additionally receive Nature Mark.

Artifact set
Celestial Staff Artifacts
Celestial Staff
Slot
Hand
Class
Major

+2 to Morale. Allows using the Light Magic spell "Celestial Armor" once per battle.

Artifact set
Crystal Wand Artifacts
Crystal Wand
Slot
Hand
Class
Major

+2 Knowledge. Casting Primordial magic spells requires 1 unit less mana.

Dragon Flame Tongue
Slot
Hand
Class
Relic

+3 Hero Damage per level. +2 Attack.

Artifact set
Druidic Staff Artifacts
Druidic Staff
Slot
Hand
Class
Relic

+4 Magic. Allows using the Earth Magic spell "Stone Spikes" once per battle. Allows using the Earth Magic spell "Sylvan's Bounty" once per battle.

Dwarven Crossbow Artifacts
Dwarven Crossbow
Slot
Hand
Class
Relic

+1 to base damage of friendly ranged units. All friendly units receive the "Full Range" bonus: 100%. +5 to initiative of friendly ranged units.

Artifact set
Dwarven Hatchet Artifacts
Dwarven Hatchet
Slot
Hand
Class
Major

+3 Hero damage per level. +1 to base damage of friendly units.

Artifact set
Flail Of Dominion Artifacts
Flail Of Dominion
Slot
Hand
Class
Relic

+6 damage per hero level. Creatures attacked by the hero receive ~10 Defense until the end of the round.

Golden Axe Artifacts
Golden Axe
Slot
Hand
Class
Minor

+1 damage dealt by friendly melee creatures.

Hammer Of Fate Artifacts
Hammer Of Fate
Slot
Hand
Class
Major

to damage per hero level: +5 to fate.

Artifact set
Hearthguard Spear Artifacts
Hearthguard Spear
Slot
Hand
Class
Major

+6 to damage per hero level. Each activated rune reduces the mana cost of the next spell by 5.

Ideal Crossbow Artifacts
Ideal Crossbow
Slot
Hand
Class
Major

+1 to base damage of friendly creatures conducting ranged combat; +5 to initiative of friendly creatures conducting ranged combat.

Imperial Mace Artifacts
Imperial Mace
Slot
Hand
Class
Minor

+3 damage for each hero level.

Minotaurs Axe Artifacts
Minotaurs Axe
Slot
Hand
Class
Major

+6 damage for each hero level.

Pirate Crossbow Artifacts
Pirate Crossbow
Slot
Hand
Class
Minor

+1 to Base Damage of friendly squads conducting ranged combat.

Artifact set
Rangers Bow Artifacts
Rangers Bow
Slot
Hand
Class
Relic

+6 to Damage for each Hero level. +1 to Base Damage of friendly squads conducting ranged combat. +5 to Initiative of friendly squads conducting ranged combat.

Artifact set
Ritual Dagger Artifacts
Ritual Dagger
Slot
Hand
Class
Minor

Creatures attacked by the hero; at the beginning of each turn for 3 turn(s) receive additional physical damage in the amount of 30% of the damage initially received.

Rod Of Torment Artifacts
Rod Of Torment
Slot
Hand
Class
Relic

+4 Spell Power. Increases the duration of negative effects on enemy squads by 2.

Staff Of The Lyre Artifacts
Staff Of The Lyre
Slot
Hand
Class
Relic

+4 Spell Power.

Artifact set
Sword Of Thorns Artifacts
Sword Of Thorns
Slot
Hand
Class
Relic

+6 damage for each hero level: enemy creature movement range: -5 initiative for enemy creatures conducting ranged combat.

Artifact set
Unicorn Horn Bow Artifacts
Unicorn Horn Bow
Slot
Hand
Class
Major

+1 to base damage of friendly ranged stacks. They also receive the "Full Range" bonus: 100%.

Artifact set
Wardens Spear Artifacts
Wardens Spear
Slot
Hand
Class
Major

+6 damage per hero level. The hero's attack ignores half of the target's defense.

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