- School
- Chaos
- Level
- 1
- Mana Cost
- 0
- Combat
- Yes
Level I summoning spell; creates a smoke cloud that hampers shooting like an obstacle.
- School
- Order
- Level
- 2
- Mana Cost
- 0
- Combat
- Yes
Level II curse; flying creatures lose flight and their Speed and Movement are reduced to 50%.
- School
- Chaos
- Level
- 2
- Mana Cost
- 0
- Combat
- Yes
Level II blessing/adventure spell; target gains +25% HP; on the adventure map it affects only heroes.
- School
- Death
- Level
- 2
- Mana Cost
- 0
- Combat
- Yes
Level II blessing; the target's attacks poison enemies.
- School
- Death
- Level
- 2
- Mana Cost
- 0
- Combat
- Yes
Level II blessing; the friendly target gains +50% defense against Life creatures and +50% protection from Life magic.
- School
- Death
- Level
- 3
- Mana Cost
- 0
- Combat
- Yes
Level III curse; the target deals 20% less damage, has −25% Attack/Defense and −50% Speed/Movement; cannot target constructs, undead, or elementals.
- School
- Life
- Level
- 3
- Mana Cost
- 0
- Combat
- No
Level III adventure spell; the army gains +3 adventure-map movement.
- School
- Death
- Level
- 4
- Mana Cost
- 0
- Combat
- Yes
Level IV curse; the target cannot move for 2 turns and can only counterattack.
- School
- Life
- Level
- 5
- Mana Cost
- 0
- Combat
- Yes
Level V blessing; resurrects dead living creatures, excluding constructs, undead, and elementals.