Auto-translated
Halfling
Creatures
- Level
- 1
- Attack
- 4
- Defense
- 2
- Min damage
- 1
- Max damage
- 3
- Hit points
- 4
- Speed
- 5
- Growth
- 15
- AI value
- 75
- Movement
- Ground
- Ranged
- Yes
- Shots
- 24
- Size
- Single hex
-
40 Gold
Halfling Grenadier
Creatures
- Level
- 1
- Attack
- 5
- Defense
- 2
- Min damage
- 2
- Max damage
- 3
- Hit points
- 4
- Speed
- 6
- Growth
- 15
- AI value
- 95
- Movement
- Ground
- Ranged
- Yes
- Shots
- 24
- Size
- Single hex
-
60 Gold
Engineer
Creatures
- Level
- 2
- Attack
- 7
- Defense
- 5
- Min damage
- 3
- Max damage
- 5
- Hit points
- 16
- Speed
- 7
- Growth
- 8
- AI value
- 278
- Movement
- Ground
- Size
- Single hex
-
170 Gold
Mechanic
Creatures
- Level
- 2
- Attack
- 6
- Defense
- 5
- Min damage
- 3
- Max damage
- 4
- Hit points
- 14
- Speed
- 6
- Growth
- 8
- AI value
- 186
- Movement
- Ground
- Size
- Single hex
-
140 Gold
Armadillo
Creatures
- Level
- 3
- Attack
- 5
- Defense
- 10
- Min damage
- 3
- Max damage
- 5
- Hit points
- 25
- Speed
- 4
- Growth
- 6
- AI value
- 198
- Movement
- Ground
- Size
- Large
-
200 Gold
Bellwether Armadillo
Creatures
- Level
- 3
- Attack
- 6
- Defense
- 11
- Min damage
- 3
- Max damage
- 5
- Hit points
- 25
- Speed
- 6
- Growth
- 6
- AI value
- 256
- Movement
- Ground
- Size
- Large
-
230 Gold
Automaton
Creatures
- Level
- 4
- Attack
- 12
- Defense
- 10
- Min damage
- 7
- Max damage
- 7
- Hit points
- 30
- Speed
- 8
- Growth
- 5
- AI value
- 669
- Movement
- Ground
- Size
- Large
-
350 Gold
Sentinel Automaton
Creatures
- Level
- 4
- Attack
- 12
- Defense
- 10
- Min damage
- 9
- Max damage
- 9
- Hit points
- 30
- Speed
- 9
- Growth
- 5
- AI value
- 947
- Movement
- Ground
- Size
- Large
-
450 Gold
Olgoi-Khorkhoi
Creatures
- Level
- 5
- Attack
- 15
- Defense
- 12
- Min damage
- 12
- Max damage
- 16
- Hit points
- 60
- Speed
- 10
- Growth
- 3
- AI value
- 1220
- Movement
- Ground
- Size
- Large
-
650 Gold
Sandworm
Creatures
- Level
- 5
- Attack
- 13
- Defense
- 12
- Min damage
- 12
- Max damage
- 16
- Hit points
- 50
- Speed
- 8
- Growth
- 3
- AI value
- 991
- Movement
- Ground
- Size
- Large
-
575 Gold
Bounty Hunter
Creatures
- Level
- 6
- Attack
- 18
- Defense
- 14
- Min damage
- 14
- Max damage
- 24
- Hit points
- 45
- Speed
- 8
- Growth
- 2
- AI value
- 1454
- Movement
- Ground
- Ranged
- Yes
- Shots
- 16
- Size
- Single hex
-
1100 Gold
Gunslinger
Creatures
- Level
- 6
- Attack
- 17
- Defense
- 12
- Min damage
- 14
- Max damage
- 24
- Hit points
- 45
- Speed
- 7
- Growth
- 2
- AI value
- 1351
- Movement
- Ground
- Ranged
- Yes
- Shots
- 16
- Size
- Single hex
-
800 Gold
Couatl
Creatures
- Level
- 7
- Attack
- 17
- Defense
- 17
- Min damage
- 25
- Max damage
- 45
- Hit points
- 160
- Speed
- 11
- Growth
- 1
- AI value
- 3574
- Movement
- Flying
- Size
- Large
-
2000 Gold
Crimson Couatl
Creatures
- Level
- 7
- Attack
- 21
- Defense
- 21
- Min damage
- 25
- Max damage
- 45
- Hit points
- 200
- Speed
- 15
- Growth
- 1
- AI value
- 5341
- Movement
- Flying
- Size
- Large
-
3500 Gold
-
1 Crystal
Dreadnought
Creatures
- Level
- 7
- Attack
- 18
- Defense
- 20
- Min damage
- 40
- Max damage
- 50
- Hit points
- 200
- Speed
- 6
- Growth
- 1
- AI value
- 3879
- Movement
- Ground
- Size
- Large
-
2200 Gold
-
1 Crystal
Juggernaut
Creatures
- Level
- 7
- Attack
- 23
- Defense
- 23
- Min damage
- 40
- Max damage
- 50
- Hit points
- 300
- Speed
- 7
- Growth
- 1
- AI value
- 6433
- Movement
- Ground
- Size
- Large
-
3500 Gold
-
2 Crystal