- Level
- 1
- Attack
- 1
- Defense
- 1
- Min damage
- 1
- Max damage
- 1
- Hit points
- 1
The weakest creature in the game; its only merit is its very low recruitment cost.
-
20 Gold
- Level
- 2
- Attack
- 5
- Defense
- 3
- Min damage
- 2
- Max damage
- 3
- Hit points
- 10
- Ranged
- Yes
- Shots
- 12
Archers deal modest damage with ranged attacks, but their very low speed makes them almost useless.
-
150 Gold
- Level
- 2
- Attack
- 5
- Defense
- 3
- Min damage
- 2
- Max damage
- 3
- Hit points
- 10
- Ranged
- Yes
- Shots
- 24
Rangers strike a single target twice per turn; combined with their improved speed they become very effective ranged troops in a Knight army.
-
200 Gold
- Level
- 3
- Attack
- 5
- Defense
- 9
- Min damage
- 3
- Max damage
- 4
- Hit points
- 15
Pikemen are rather weak for their level, but can shield a hero's archers for a while.
-
200 Gold
- Level
- 3
- Attack
- 5
- Defense
- 9
- Min damage
- 3
- Max damage
- 4
- Hit points
- 20
The pikeman upgrade adds speed and extra hit points.
-
250 Gold
- Level
- 4
- Attack
- 7
- Defense
- 9
- Min damage
- 4
- Max damage
- 6
- Hit points
- 30
The swordsman upgrade adds speed and extra hit points.
-
300 Gold
- Level
- 4
- Attack
- 7
- Defense
- 9
- Min damage
- 4
- Max damage
- 6
- Hit points
- 25
Swordsmen are the core fighting unit of the Knight.
-
250 Gold
- Level
- 5
- Attack
- 10
- Defense
- 9
- Min damage
- 5
- Max damage
- 10
- Hit points
- 30
Cavalry deal fairly heavy damage and, thanks to their speed, can quickly cross large distances on the battlefield.
-
300 Gold
- Level
- 5
- Attack
- 10
- Defense
- 9
- Min damage
- 5
- Max damage
- 10
- Hit points
- 40
Champions are among the fastest units in the game and also have a larger pool of hit points.
-
375 Gold
- Level
- 6
- Attack
- 11
- Defense
- 12
- Min damage
- 10
- Max damage
- 20
- Hit points
- 65
Crusaders have somewhat more health and speed, but their key trait is the double damage they deal against the undead.
-
1000 Gold
- Level
- 6
- Attack
- 11
- Defense
- 12
- Min damage
- 10
- Max damage
- 20
- Hit points
- 50
Paladins strike a single target twice and deal solid damage, but their hit points are extremely low compared to other creatures of their level.
-
600 Gold