- Slot
- Neck
- Class
- Major
- Spell Power Bonus
- 4
Increases the hero's Spell Power by 4.
- Slot
- Miscellaneous
- Class
- Major
Allows the catapult to fire twice per turn.
- Slot
- Hand
- Class
- Treasure
- Spell Power Bonus
- 2
Increases the hero's Spell Power by 2.
- Slot
- Hand
- Class
- Treasure
- Defense Bonus
- 1
Increases the hero's Defense skill by 1.
- Slot
- Torso
- Class
- Major
- Defense Bonus
- 3
Increases the hero's Defense skill by 3.
- Slot
- Miscellaneous
- Class
- Treasure
Adds 750 gold to the treasury every day.
- Slot
- Miscellaneous
- Class
- Treasure
Adds 500 gold to the treasury every day.
- Slot
- Miscellaneous
- Class
- Major
Adds 1000 gold to the treasury every day.
- Slot
- Neck
- Class
- Minor
Lowers the hero's Morale by 2 and cannot be traded away to a friendly hero.
- Slot
- Miscellaneous
- Class
- Major
- Knowledge Bonus
- 5
Increases the hero's Knowledge by 5.
- Slot
- Hand
- Class
- Treasure
- Attack Bonus
- 1
Increases the hero's Attack skill by 1.
- Slot
- Head
- Class
- Treasure
- Defense Bonus
- 1
Increases the hero's Defense skill by 1. (Handbook 'Defender Helmet'.)
- Slot
- Ring
- Class
- Treasure
- Spell Power Bonus
- 2
Increases the hero's Spell Power by 2.
- Slot
- Miscellaneous
- Class
- Treasure
- Knowledge Bonus
- 3
Increases the hero's Knowledge by 3.
- Slot
- Miscellaneous
- Class
- Treasure
- Knowledge Bonus
- 2
Increases the hero's Knowledge by 2.
- Slot
- Miscellaneous
- Class
- Major
Adds sea movement points per turn (+40 for Knight/Barbarian/Warlock, +80 for Sorceress).
- Slot
- Miscellaneous
- Class
- Treasure
Allows the hero to learn and cast spells (sold at the Mage Guild).
- Slot
- Torso
- Class
- Treasure
- Defense Bonus
- 2
Increases the hero's Defense skill by 2.
- Slot
- Miscellaneous
- Class
- Major
- Knowledge Bonus
- 4
Increases the hero's Knowledge by 4.
- Slot
- Hand
- Class
- Major
- Attack Bonus
- 3
Increases the hero's Attack skill by 3. (Handbook lists this strongest attack sword as the 'Dragon Sword'.)
- Slot
- Hand
- Class
- Treasure
- Attack Bonus
- 1
Increases the hero's Attack skill by 1.
- Slot
- Feet
- Class
- Treasure
Adds 12 movement points per turn on land.
- Slot
- Miscellaneous
- Class
- Major
Adds 20 movement points per turn on land and at sea.
- Slot
- Miscellaneous
- Class
- Relic
- Knowledge Bonus
- 12
Increases the hero's Knowledge by 12.
- Slot
- Torso
- Class
- Relic
- Defense Bonus
- 12
Increases the hero's Defense skill by 12.
- Slot
- Hand
- Class
- Relic
- Attack Bonus
- 12
Increases the hero's Attack skill by 12.
- Slot
- Hand
- Class
- Relic
- Spell Power Bonus
- 12
Increases the hero's Spell Power by 12.
- Slot
- Neck
- Class
- Major
- Spell Power Bonus
- 3
Increases the hero's Spell Power by 3.