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Since 2008, a unified online rating system has been in place for the fifth installment of the game. Simultaneously, three ratings are maintained: a standard one (based on multiplayer map games), a duel rating, and an RTA rating. Additionally, each rating is calculated separately for tournaments, resulting in a total of six ranking tables. All properly reported non-tournament games, official tournament games, and unofficial tournament games (in the general rating) will be considered, provided that the tournament topic is appropriately formatted (with clear rules and regulations) and there is a separate thread for reporting results specifically for that tournament. All tournament games included in the rating calculation are played according to the specific tournament's rules, and the rules of non-tournament games cannot influence them.*
- **Topic with rules for online games.**
Reports
To have a game counted towards the rating, it is necessary to submit a report.
A report can be submitted by either player, whether they won or lost, but with mandatory confirmation from their opponent.
- **Topic for reports about non-tournament games on multiplayer maps.**
- **Topic for reports about non-tournament duel games.**
- **Topic for reports about non-tournament RTA duels.**
Rating Calculation Formula
The initial rating for each participant on January 1st of each new year is 750.
New players also start with a default rating of 750.
The rating is calculated using the following formulas:
Rn=Ro+30+0.04*D in case of victory;
Rn=Ro-15+0.04*D in case of defeat.
R new - new rating, R old - old rating, D - difference in ratings, where it has a negative value for the player with the higher rating.
When the rating difference is greater than 250 points, the parameter D is equal to 250.
Thus, 0.04*250=10 or -10.
1. In the case of a weaker player losing (the rating difference is more than 250), the stronger player gains +20 points:
Rn=Ro+30+0.04*(-250)=Ro+20
2. If a weaker player wins against a stronger player, the weaker player gains +40:
Rn=Ro+30+0.04*250=Ro+40
3. When a stronger player loses to a weaker player, the stronger player loses -25:
Rn=Ro-15+0.04*(-250)=Ro-25
4. And when a weaker player loses to a stronger player, the weaker player loses -5:
Rn=Ro-15+0.04*250=Ro-5
That's all. With a rating difference of less than 250, the calculation is standard (see above).
Bonuses in the general rating**
The leading players are highlighted in the table based on the following criteria:
LEADER - the player with the highest rating.
VETERAN - the player who has played the most games.
TACTICIAN - the player with the highest win-loss ratio. (Calculated for a player after playing 10 games.)
There is also a bonus specifically for the general rating of map games: For each player, it is recorded which faction they have the most wins with, and they are highlighted in the table with a unique color. Calculated for a player after 4 wins with a faction.
Best player for Haven
Best player for Inferno
Best player for Necropolis
Best player for Sylvan
Best player for Castle
Best player for Fortress
Best player for Clans
Best player for Great Horde
Bonuses in the tournament rating**
The winner of any tournament will be marked with an asterisk "*" next to their ranking number in the tournament rating. Detailed information about the winners will be provided below the table.
Note on duels:
- Each played duel is counted separately, in strict order as they were conducted.
Note on map games:
- In games on multiplayer maps involving more than two players, the rating is calculated as follows: +20 for a win, -10 for a loss.
The rating will be reset at the end of the year; the winner will be distinguished by a badge under their avatar.
You can express your suggestions for changes and improvements to the rating system here.
* Calculated for a player after 5 played games.
** Introduced in 2012.